Summary: This is an excellent open world rpg. I've played over 100 hours of this game and still haven't finished it, or found everything there is to explore. This game has open world exploration, unique character classes, loot, 100's of hours of gameplay, my god what else could you ask for. Excellent game.
Summary: Very, very bad game. Ultra buggy, constant crashes, TERRIBLE, TERRIBLE path-finding, non-readable fonts, animations, sync problems (in a bloody single player game!), mouse clicks dont handle properly, occasional double clicks all the time, very small inventory items, TERRIBLE itemization (all items is basically 0-6 random properties, and that's it. Get ready for some unique rings that gives you... 5% cold damage.
Summary: Sacred 2 is a niche game, as evidenced by the disparity in its review scores. For every person who thinks this is one of the best RPGs out there, there will be another who doesn't see the appeal. That said, here are the top four things you should know about Sacred 2. 1. Complex, Challenging, and Rewarding Leveling System Sacred 2 has one of the deepest character development systems you may ever find, especially on a console.
Summary: This game sucked I couldn't see the characters I didn't know who I was fighting and the graphics were the worst if you're going to make your character make it to where the person can at least see them I would've rather them be closer and see them run and check stuff out felt like I was looking at my character through a microscope
Summary: A VAST improvement over Sacred 1, which was pure **** Some nice design ideas and this game could've set up the whole franchise for a golden path, but it seems like Sacred 3 is going to follow the Diablo 3 way straight to **** mountain.
Summary: This is an exceptionally ambition game that was released with too many bugs, but since the patch it runs great and looks good. The open world environment doesn't lag on the PS3, though there are some issues with loading when entering or leaving a portal or cavern (both require a loading screen). The only really disappointing thing about this game is that the control scheme is not very intuitive and aiming is difficult for anything but area of effect spells.
Summary: This game is terribly boring. Even with 2 players it's still boring. It doesn't do anything new, the gameplay is boring. The story is boring. The graphics are boring. I do like the genre though and the game works and doesn't have technical flaws.
Summary: Sacred 2 scratches an itch very rarely seen on consoles. As all reviews have stated there are bugs. There are a lot of bugs. However ive found that this game caters to quantity over quality. Not to say there are no quality aspects of this game, its just that this game is massive. And that is still an understatement. Essentially 5 new game plusses, 6 classes with a 200 level cap, 600 quests and a map that has taken me over 100 hours to fill only a little over 50%.