Excerpt: To say that Sacred 2: Fallen Angel is big would be a “big” understatement. Its world is a huge 22 square miles, its quests number in the hundreds and it will take a significant amount of time to see everything that its universe, Ancaria, has to offer. If you can believe it, big doesn’t even begin to cover the scope of Sacred 2.
Conclusion: The cherry on the top is that despite all this, Sacred 2 manages to compliment the fun factor with a lush game engine. Once patched to the latest version, any previous crashes and bugs disappear and the bright, colourful fantasy world comes to life with vivid vegetation, fancy spell effects, detailed character models and charming environments. It looks the part, sounds the part and plays the part.
Excerpt: Sacred 2: Fallen Angel is a fantasy RPG that focuses more on massive combats, a huge world to explore and customizing your character than on the story. You can play a solo game or get another player to join you on your PS3 or Xbox 360, or three players can play with you over the Internet. Also, you can have two people locally and two people remotely playing. Those of you with PCs might recognize the title because it came out for the PC in November of 2008.
Excerpt: Ascaron's Sacred 2 , a prequel to the 2004 release Sacred , emerged on PCs in the Fall of 2008, to mediocre reviews. After several lengthy delays, Sacred 2 has now successfully jumped the gap and entered the console realm. For fans of Diablo -esque hank-n-slash gameplay, this release was a welcome addition.