Conclusion: If you’re looking for a game that will hold your attention span past the first few hours, Rise of the Argonauts is not the game for you. Through the nine or so hours it took to complete the game, there were practically only a few hours worthy of my time and they all came at the start of the game. By the end of the game, Rise of the Argonauts was monotonous to the point where it was a pain to play through.
Excerpt: Regular readers of Gamerstemple.com might remember a review I wrote about six months ago for the PS3 version of the once-360 exclusive, Overlord, called Overlord: Raising Hell . Most of the review consisted of me expressing amazement that not only was this little-known game by the not-quite-household-name developer Codemasters actually rather awesome, but it was, in fact, as much or more fun than the bigger name games hitting shelves at the time, namely Ninja Gaiden II...
Summary: " Rise Of The Argonauts " is a really odd game. It’s so unusual for a title to absolutely nail some parts of a game, and then have other parts which are a total horrible mess. If this was some kind of interactive DVD that just told the story using the in-game engine, using the music and everything, this would score really highly.
Excerpt: When you mention Jason and the Argonauts to anyone over the age of 20, they instantly think back and remember Ray Harryhausen’s bizarre – but ridiculously advanced for the time – animated skeletons from the 1963 movie of the same name. The story that the movie takes on is a well-known one, involving Jason and his search for the Golden Fleece – and with Rise of the Argonauts, Liquid Entertainment haven’t exactly stuck to the plan.
Summary: Codemaster’s Rise of the Argonauts is an action RPG that is considerably smaller in scope than most other RPGs on the market. Its linear questline offers very little character jiggering and suffers from mediocre combat that gets repetitive due to a lack of variety of weapons, enemies and moves.
Excerpt: Rise of the Argonauts can be quickly summarized as an RPG God of War . At least, that is the initial impression you would get. Here, we have a great Greek hero on a quest, receiving various powers from gods and leaving a path of destruction in his wake. But since Rise of the Argonauts is most definitely an RPG and not an action game like the other title, there is far more story, and far less fighting. But more on that later.
Excerpt: Name: Rise of the Argonauts Genre: Action, Role-Playing Game Platform: Xbox 360, PlayStation 3, PC (Reviewed on Xbox 360) Rise of the Argonauts is like a brilliant story written by a terrible author; filled with technical issues and poor design choices that will have you questioning why the game was rushed for a late-December release when it obviously would have been better suited to a mid-year release and the extended development time that would entail.
Conclusion: To say that Rise of the Argonauts has pacing issues would be an understatement of Olympian proportions; so much of your time is spent running around and talking to people that combat feels like a rare treat rather than a focus of the game. It's a real shame that getting to the end of this adventure is as much a test of patience as it is a test of skill, because the combat gets increasingly satisfying as your arsenal of moves and equipment grows.
Pros: Combat is fast-paced and satisfying, Superb character-progression system.
Cons: Way too much walking and talking, Quality of animation is inconsistent, Frame rate drops dramatically for no obvious reason, Poor voice acting not helped by sloppy sound design.