Excerpt: From the creators of Flatout comes a completely new take on the stagnant Ridge Racer formula – one that blends a bit of the former’s stunts with Split/Seconds’ real-time track destruction for shortcuts and danger, and manages to both play unlike any Ridge Racer before while still keeping the drifty feel of the series alive. The team at Bugbear has worked what some would consider to be a miracle given the “been there, done that” feel of the past few Ridge Racers.
Excerpt: First, I have to say it. "Unbounded" is not a word. Something may be bound, or it may be unbound. The past tense of unbind is unbound. The preceding has been a public service announcement on behalf of all of my English teachers. We now return to our racing game review already in progress...
Excerpt: I was recently burned by one of my favorite racing franchises when Ridge Racer for the PlayStation Vita turned out to be a shallow mess and an embarrassing low point for the series. Luckily, there was another new Ridge Racer release I could turn to, this time for the PlayStation 3 and Xbox 360 - Ridge Racer Unbounded .
Summary: Ridge Racer Unbounded is a surprisingly good racing game. Besides some remixes of older Ridge Racer songs Unbounded has almost nothing to do with the other games in the franchise. Ridge Racer Unbounded is a solid arcade racing game, with a great drifting mechanic. While the futuristic art style reminiscent of Deus Ex looks great with an orange and black tint, the track selection leaves something to be desired since every race takes place in an urban environment.
Excerpt: Beyond just racing to the finish line, you can ram into rivals - doing so with your power boost activated (and charged by drafting, jumps, and drifting) takes them out instantly ala Burnout, otherwise, you have to wittle their health bars down to nothing. There's also a surprisingly fluid stunt mode here that allows you to fly up ramps, DRIVE ON THE SIDES OF BUILDINGS, and do flips while trying to grab Ridge Racer logo tokens to increase your points, get more boost, and...
Excerpt: From the creators of Flatout comes a completely new take on the stagnant Ridge Racer formula - one that blends a bit of the former's stunts with Split/Seconds’ real-time track destruction for shortcuts and danger, and manages to both play unlike any Ridge Racer before while still keeping the drifty feel of the series alive. The team at Bugbear has worked what some would consider to be a miracle given the “been there, done that” feel of the past few Ridge Racers.
Summary: From the explosive tankers to the destructible environments, Shatter Bay makes a great first impression. Franchise loyalists may be turned off by this brand new direction, but anybody who loves Burnout will have a blast playing through Ridge Racer Unbounded. It's not without a few problems, but Namco's newest racer packs enough content to make up for any imperfection! Tweet This product was submitted by the publisher for review.
Conclusion: Change can be good, and I think that's what Unbounded was out to prove for the Ridge Racer franchise. It largely succeeds, offering an experience with elements that action and arcade racers are going to find accessible and enjoyable, while also offering engaging drift mechanics and a cool multiplayer mode built largely upon UGC.