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Retro-grade.33908330
8.3 out of 10

Retro/Grade

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Reviews and Problems with Retro/Grade

Showing 1-10 of 26

Save the Space-time Continuum, Because You Know You'll Wreck it Again

GameCritics.com
18 February 2013
  • Conclusion: Still wrapping my mind around a backward scoring system.
  • Pros: Absolutely stunning marriage of sound and visuals.
  • Cons: Sometimes difficult to parse everything on screen.
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Overall 8
8.0
Value for money 8
8.0
Gameplay 7
7.0
Graphics 9
9.0
Sound 8
8.0
Addiction 8
8.0

N U F Spells Fun For Retro/Grade

GIN
3 October 2012
  • Excerpt: Depending on how you look at it, Retro/Grade was either created by the developers at 24 Caret Games while they were strongly under the influence of something, or a work of pure genius that could transform the stale music genre into something fun again. It's possible that it's both. Retro/Grade begins literally at the end. Your character, Rick Rocket, who kind of reminds me of Commander Keen a bit, has saved the world.
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Overall 8
8.0

Retro/Grade Review

GamerNode
19 September 2012
  • Summary: Guitar or controller, Retro/Grade will have your head nodding.
  • Pros: Techno Beat Feasts, Being able to bring out gaming guitars
  • Cons: Sensory overload, Not being able to blink
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Overall 9
9.0

Review: Retro/Grade

New Gamer Nation
14 September 2012
  • Conclusion: Retro/Grade is one of the most exciting original games to come to the PSN in a long time and is a must-buy for fans of retro shoot-em-ups or rhythm games. It is not, by far, the biggest or deepest action game out there, but it is still full of smart and unique ideas, and it looks and sounds spectacular at the same time.
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Overall 9
8.5

Retro/Grade Review

PlayStation Universe
10 September 2012
  • Summary: A clever twist on rhythm-style games featuring all that the retro scene has to offer.
  • Pros: Good representation of old style, retro shooters, Soundtrack is incredible, Takes a while to master, so it will last ages
  • Cons: Difficulty may put off some casual gamers
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Overall 6
6.0

Retro/Grade

DarkStation
10 September 2012
  • Conclusion: Lovingly assembled and enjoyable while it lasts, Retro/Grade is ultimately too meagre a package to be fully recommended. Rhythm game fans will get some mileage out of its solid gameplay and its unique wrapper helps the basic rhythm gameplay feel new, but unless you really fall in love with the presentation, it’s tough to see anyone playing it more than a couple hours and essentially playing (and hearing) everything it truly has to offer long before the challenges end.
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Expert Review

gamerdad.com
8 September 2012
  • Conclusion: Retro/Grade is rated E for Everyone with an ESRB descriptor of Mild Fantasy Violence. All you see are exploding spaceships for violence, and most of the time they’re exploding in reverse! Reading skill is helpful for the menus and text instructions. But because there are so many difficulty settings, including some very easy ones, even the youngest gamers can play with a little help and not get too frustrated. Plenty of challenges for older gamers as well.
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Overall 10
10

Retro/Grade

Playstation Illustrated
2 September 2012
  • Excerpt: Imagine the beloved shooters of yesteryear. Recall the likes of Zaxxon and the cute, yet amazingly 3D Star Fox . Good. Hold that and add in some awesome visual effects reminiscent of Geometry Wars , with awesome time-reversing and reverse-time-reversing gimmicks and make it a rhythm game, with a heavy dose of comedy. What do you get? Awesomeness, A.K.A. Retro/Grade .
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Overall 7
7.0

Retro/Grade Review

CNET
1 September 2012
  • Summary: Retro/Grade succeeds at bringing a fresh take to the rhythm genre and filling it with sensory pleasures, but a lack of music means it outstays its welcome sooner rather than later.
  • Pros: Electronic music you can bob your head to Unique take on the rhythm game formula Plenty of challenge levels can keep you busy for awhile
  • Cons: Too few songs Visuals can be distracting
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Retro/Grade Review

VideoGamer.com
31 August 2012
  • Excerpt: Retro/Grade's concept is novel, but about as easy to describe as the plot of Back to the Future to someone who has absolutely no ability to comprehend time travel. Indie developer 24 Caret Game's début effort is a side-scrolling shooter that has already been completed, and it's the player's job to accomplish everything backwards with Guitar Hero style rhythm action.
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