Summary: The game itself, its plot is great. i love the characters and the customization of the guns and the ability to customize the characters as well. The way to travel, the way type passes and the way missions are handled are fine. my only difficulty was the battles and the bezels if that was just a little easier I would have given the game a higher rating.
Summary: This is a very good and entertaining game. The graphics are really good in my opinion. The battle system is probably what the game is known for because it's very different from most games. They use guns and grenades and things of that like and i suggest watching a video of the battle system. You do have to level up a lot! At the beginning of each chapter you basically have to level up constantly.
Summary: I feel I must warn you upfront: This is for hardcore rpg lovers. This is also for people who love the grind. Lastly, this game is DIFFICULT. If these words haven't swayed you away from your curiosity, congratulations! You might like this game. Resonance of Fate is a robust, stylish action/rpg that houses one of the most gripping plots I've come across in a game. It also has a unique spin on turn-based gameplay by incorporating in with real-time battles.
Summary: Graphics are good, not the best. The story is a mystery at first and is pretty slow then as you progress it is worth the wait. The fighting gets pretty challenging but is pretty fun. Over all a good game.
Summary: Okay fellas, if you're on the fence, ask yourself these questions. Do absolutely hate grinding? Do you place a much higher value on story than gameplay? Do you hate actually having to think during fighting? If you answered yes to most or all of these questions, this game is NOT for you. Ok, now to everyone else. I hate JRPG's. Yeah, shocker. There are only a handful of JRPG's that I like, and this game is part of that small club. Just thought I'd get that out of the way.
Summary: this game has mercenaries against the clergy in a turn based role playing game switch real time trappings.each enemy and area requires a strategy to defeat or conquer.the game has a limit break-esque style basel system and different environmental demands.fight ing is one of the deepest parts of the game.the bosses are a bit of a challenge to beat and take some time to do it.the monsters look godd visually as do the characters.the movements seem a bit robotic though.the...