Summary: Revelations gives you an eerie environment. It gives you morbid creatures. It limits your supply. But it doesn't amount to anything. It just is. And when a game is nothing but the sum of its segmented parts, it buckles under its lack of stability.
Pros: Classic RE-style environmental isolation
Cons: Those environments don't amount to anything horrific
Revealing It All | Resident Evil: Revelations Review
New Gamer Nation
30 May 2013
Excerpt: Resident Evil: Revelations was originally released on the 3DS back in February 2012 before being ported to the PS3, Xbox 360, and PC. This may give the impression that this is a spinoff title that can be ignored or skipped. In fact, it’s quite the opposite.
Pros: Raid Mode is Excellent, The Extra Story Expands the Universe
Cons: Recycled Environments, The Controls are Stiff
Review: Resident Evil: Revelations (Sony Playstation 3)
28 May 2013
Excerpt: Last year, the Nintendo 3DS was graced by the release of Resident Evil: Revelations , which was simultaneously one of the best games to come out for the system up to that point, one of the best entries in the franchise overall, and the best release for the franchise that year.
Conclusion: Perhaps not quite worth full retail value, Revelations is a good step forward for the series. Strongly recommended as a rental at the very least, especially if you haven’t experienced it on the 3DS.
Pros: Finally, a real Resident Evil, Good mix of action and survival horror
Cons: Raid mode a bit weak, Characters are cartoonish
Excerpt: Like the grotesque monstrosities that menace players of the series, Resident Evil is continually mutating. Spin-offs burst from its body like new appendages, and the series as a whole has adapted in an attempt to capture more players.
Excerpt: , which pitted ardent veteran followers against those who defended the new look and style, the atmosphere is incendiary. Capcom must tread carefully when it comes to the seventh official iteration in the revered franchise. In the meantime, we’ve got a few spin-offs that can be hit or miss;