Reviews and Problems with Resident Evil: Operation Raccoon City
Showing 1-10 of 40
Strike Suit Zero: Director's Cut Review - great mechanics that lack variety
10 April 2014
Summary: Strike Suit Zero: Director's Cut provides a great deal of fundamental successes with a great deal of equally fundamental flaws. Though the gameplay is solid and engaging, the weak narrative, delayed progression, and sparse gameplay variety leave this game only to those who love mechs.
Pros: Great navigational controls, Beautiful backdrops
Cons: Very weak narrative, Unnecessary backtracking, Minimal gameplay variety
Excerpt: has a special place in my heart. I think it does for everyone who vividly recalls the impact the original title had on the gaming world. But when a game comes along that barely reminds us of the iconic franchise, and remains little more than a flawed, generic squad shooter with a few minor thrills...
Excerpt: After stirring up trouble in Europe and the zombie-infested shantytowns of Africa, Resident Evil returns to where it all began in Operation Raccoon City. Playing up the series’ decisive shift into shooting alongside a new squad-based element, Operation Raccoon City charges headlong into old...
Resident Evil: Operation Raccoon City Review for PS3
23 May 2012
Summary: Taken as a whole, Resident Evil: Operation Raccoon City looks like an experiment gone terribly wrong. Issues like poor game balance, pitiable AI and an absence of the RE feel turn this one into a humdrum experience which plays out on a linear graph.
Review: Resident Evil: Operation Raccoon City (PS3)
30 April 2012
Excerpt: Although the story looks good on paper, it starts to crumble soon after you enter the main campaign. You can play it online with human team mates or tread alongside AI companions. The former is a better option and, in this case, it's the only way to derive some fun out ORC.
Pros: Fun multiplayer modes; Abilities add gameplay complexity.