Conclusion: Capcom continues to thumb its nose at long time series fans. Not only have they abandoned any pretense of tension and fear, they've dredged up tired old storylines and shifted the game solidly into Gears of War territory. Let the series die!
Conclusion: Resident Evil 6 is a conflicted game that offers a fun but flawed core experience punctuated by some outstanding moments of action and suspense, along with a host of questionable design choices that often hobble what can be (and often is) an otherwise enjoyable game.
Conclusion: The Resident Evil (RE) series has come a long way since its modest roots as a zombie survival horror game in the 90s, where it was ahead of its time and amassed a large following of gamers despite its blocky controls. Sadly, the latest RE title is caught firmly in the modern times, where it […]
Pros: High production values, Co-op gameplay can be fun
Cons: Frustrating controls and camera, Endless boss fights, Tiresome QTEs
Summary: After the great things that Resident Evil 4 and 5 did for the franchise, Resident Evil 6 feels like the biggest misstep that they could have made. It completely changes the core gameplay that made the series so great, and instead goes for something that resembles their idea of Uncharted or an over...
Pros: The gunplay and coop are still extremely solid., Large returning cast of characters from the previous games, though there are a few notable exceptions missing., Mercenaries mode is back and is still extremely fun.
Cons: Poor camera and melee combat makes fighting multiple enemies difficult., The plotting of the story doesn't belong in a RE game., Agent Hunt and 4-player coop are cool ideas, but aren't fleshed out., The menus are way too deep and confusing.
Excerpt: Racoon City, foi o palco para o nascimento de uma grande série, chamada Resident Evil. Em 2005, a Capcom causou furor ao mudar a formula da serie com Resident Evil 4, dando-lhe mais acção e menos survival horror. Isto ficou ainda mais evidente em Resident Evil 5.
Pros: Longevidade, Modo Mercenaries continua divertido, Bons efeitos sonoros
Cons: Demasiados Quick Time Events, Câmara muito perto da personagem, Falta de puzzles,
Summary: " Qu'est-ce qui est arrivé au légendaire Chris Redfield ? Que s'est-il passé ? ". Piers Nivans est le seul à trouver les mots justes quand il s'interroge au beau milieu de la deuxième campagne, ce moment gênant où l'ennui le dispute à l'incompréhension.
Pros: Plus de vingt heures de campagne, Intégralement en coop, Des clins d'oeil à n'en plus finir, Le bestiaire bien dégueu, Le final avec Chris et Piers, L'I.A. enfin correcte
Cons: Gameplay archaïque et peu inspiré, Des séquences qui tombent à plat, Toutes ces repompes, en moins bien, Techniquement très inégal, Collisions infernales au corps-à-corps, Ces séquences que l'on rejoue plusieurs fois