Summary: Ehh, this game really wasn't that good. So when I saw that it received four stars, I knew that I had to set the record straight. For starters, RE5 definitely diverged from its survival-horror roots to more of an action game, which was fine for a lot of people - myself included - but what wasn't fine were the overall mechanics.
Summary: Believe it or not, I bought this twice, and am now going to discard it for the second time. The first time I couldn't get into it at all, and actually threw it in the trash - after pre-ordering it from Amazon based on how much I liked RE4. Since the RE5 reviews are pretty good on the whole, I bought it again recently, partly to get RE4 in HD, since I'm probably the only person in the world still playing RE4 and the side games Separate Ways and Assignment Ada.
Summary: I feel RE2 was the best game of the entire series to date. I was hoping this would at least have that Resident Evil atmosphere but really it's just the gimmicks and the characters that make a cameo. Don't expect to be creeped out as much as cheap scares.
Summary: I am seriously confused about the high reviews that this game has received. I played this on single player using a normal controller, so maybe the co-op portion of the game was the fun part. The co-op portion would definitely get rid of my complaints with the AI partner. I also quit playing halfway through the 5th chapter due to me realizing that I was not having any fun while playing it.
Summary: I feel bamboozled, let down, fooled, part of a huge mockery. This game should not have followed RE4. Yeah, the graphics are nice, but that's not what makes a game. It just wasn't fun. The enemies must have been injected with stupid virus number 1. Playing this game felt like a chore. I played 5 chapters and just couldn't continue. I really wanted to like this game, but could not lie to myself. It was deleted from my PS3. It's possible to make a great 3rd person shooter.
Summary: Yes the old Resident Evils got repetitive, but RS4 was headed in the right direction. They have butchered this game beyond imagination. Forget all about those nice typewriter rooms that played classic music, forget about being tense as you play alone, forget about the horror, forget about solving puzzles, and forget about good pacing. The problem with this game is that it just seems desperate.
Summary: The quality video is pretty high, it looks pretty good. A good point of game is the co-op game mode, makes the game pretty damned good. The problem with the game resides in the type of gameplay and the history. I like how the characters have been evolved to engage the new steps of the history, I just dont like how the history is written just to offer some meaning and drama.
Summary: The graphics were beautiful, the game play was easy to slip into, and the weapon mods are always welome. HOWEVER, the plot is a continuation of pure stupidity and a blight on a series that started off as classic survival horror/analogy to Big Business v. the Consumer. I'll give it the upside of having the 'rescue' option so you don't die straight off (most of the time) and I'll admit that it's a good way to spend a couple of days--if you waited long enough to get it for...
Summary: When I first played Resident Evil for the PSX, I thought it was just a limitation of the controls or PSX hardware that made the characters utterly unable to move while using a weapon...but it's something that's persisted through EVERY SINGLE GAME IN THE SERIES! With this being 2011 and the PS3 having more than enough horsepower to do it, I cannot understand why Capcom won't let you walk and shoot in this game!!!