Excerpt: Imagine if your memories were able to be remixed, giving you the chance to remember things differently to how they were in reality, impacting on who you are in the present day. How about if you could relive happy memories over and over again? meaning that you’ll never be unhappy again. It’s this interesting premise that Remember Me goes with. The game takes place in 2084 and is set in Neo-Paris, a futuristic revision of France’s capital.
Summary: Nilin is an Errorist, and she's going to hijack your Sensen to extract your Remembranes, with the help of her Pressens. No, you didn't enter a room full of disused perfume bottle labels, this is the world of Remember Me , a world where people can destroy any memory they wish, yet everybody chose to preserve the ability to talk total and utter guff.
Conclusion: Remember Me has outstanding art direction, storytelling and sound design that help to compensate for gameplay that is a bit linear and gets stale late in the game. Sometimes style is enough even without too much substance.
Excerpt: Hey, can we stop doing this, developers? You know, the whole thing where you focus on making a game which tries so hard to be a movie experience that is interactive, you forget that you are a game?
Excerpt: tried to be something it unfortunately isn’t. …that may be the worst opening sentence for any review I’ve ever written, but it sprang to mind, word for word, after playing Dontnod Entertainment’s new game. Therefore, it’s fitting.