Summary: The Street Fighter series is one that will always invariably undergo several revisions, all in the name of uncovering the perfect fighter. Ultra Street Fighter IV , the latest iteration of 2009's massively popular Street Fighter IV , is an exemplary specimen of what cherry-picking mechanics, features, brawlers, and balancing alterations can do for an already venerable fighting game.
Conclusion: With new characters, stages, modes, and careful tweaking of the entire roster, Ultra Street Fighter IV is without a doubt, the definitive version of Street Fighter IV . It provides a plethora of new content and a staggering amount of detail, all for the modest price of $15. Its greatest feat, however, is that everything culminates into a package that casual fans will enjoy and fighting game enthusiasts will appreciate.
Conclusion: Concept: The absolute best – and maybe last– version of Street Fighter IV…again
Graphics: Character models and stages were never jaw-dropping to begin with. At five years old, the engine is showing its age
Sound: Some slight volume imbalances with the new characters, but otherwise the sounds are familiar
Playability: The character balances may seem insignificant to casual players, but new fighters give them a reason to give it another go
Entertainment: The new Team...
Excerpt: Does Ultra Street Fighter IV feel new enough to revitalize a five year old game? The value of this update will depend on your frame of reference, but while it’s almost impossible to approach the fourth revision in five years without a healthy amount of cynicism, this fighter’s strengths are as obvious as ever.
Conclusion: While it’s true some of the tasks open to you in Red Faction: Guerrilla can feel a little repetitious, even laborious, they’re vastly outweighed by the sheer fun you can have taking the land and EDF apart. The story’s cliché but frankly anything that gives a guy like Mason the excuse to blow up almost the entire infrastructure of a planet in the name of ‘freedom’ can’t be a bad thing, and luckily it isn’t as long as you weren’t expecting an Oscar nominated script.
Excerpt: Can a game really fail to be fun if it involves blowing buildings up? Well, of course not, but it’s even better when said buildings fall to bits in a convincing manner: crumbling and giving way in the very manner that they would be expected to upon being purposely demolished. It’s not surprising that developer, Volition have gone down this destructible route, previous Red Faction games have shown a desire for the devastation of your surrounding environment, but, now that...
Excerpt: Check out the video review. In 2001, the original Red Faction introduced gamers to a futuristic version of life on Mars. Eight years have passed since then, and technology has improved dramatically. Now, Volition is revisiting the franchise, abandoning the first-person perspective and standard gameplay for a third-person shooter set in a large, open world.
Summary: The EDF liberated Mars, but the victory went to their heads and they now operate with the same sense of authority as the Ultor Corporation they put out of commission. After a startling turn of events, protagonist Alec Mason takes arms in retaliation. His solution? Destroy all the EDF property in sight and shoot every EDF soldier standing in his way.