Excerpt: There’s no point having a sprawling landscape if you can't fill it with tons of shit to do in between the regular missions. GTAIV has the occasional stranger to help out in Liberty City. Just Cause 2 has a stack of things to blow up around Panau. And Far Cry 2 has, erm? <cough>.
Pros: An exceptionally detailed world, Shooting mechanics that are a joy, Loads of side-missions to keep you going
Cons: Horse racing missions are a drag, The shops are sort of pointless, John can't swim
Summary: If one were pressed to find a real nitpick when it comes to “Red Dead Redemption,” it’s that the multiplayer experience isn’t as nearly refined as the masterwork that is the single player storyline.
Conclusion: Many people like to call Red Dead Redemption “GTA 4 in the Wild West” and I honestly do not mind the comparison. Rockstar did a Grand Theft Auto like job with this game in that it’s a total sandbox game with great dialogue.
Excerpt: For years it seemed as if no-one in Hollywood could make a successful pirates movie. Sure, if you looked back to the 1930s there was Errol Flynn in Captain Blood and a whole bunch of other swashbucklers – but in the second half of the Twentieth Century? Nothing but duds.
Excerpt: Undead Nightmare is one of those games that, when played in a busy office, can act as a Weapon of Mass Disruption. For starters, there's the odd spectacle of zombies swarming all over Rockstar San Diego's carefully constructed Western wilderness, disrupting the cut-scenes and generally making a mess...
Conclusion: Sniper: Ghost Warrior had potential in its concept and with the hype around snipers within the gaming community. Unfortunately, due to a lack of conviction in being different from more popular titles and a poor execution in its realism, the game is disappointing.
Excerpt: Over the past few years, Rockstar has shined in the DLC department. Both downloadable episodes for Grand Theft Auto IV were fantastic, and the multiplayer additions to Red Dead Redemption have been solid.
Pros: Features the top-notch production values from the original game, Large amount of content for a piece of DLC, Humorous and campy approach suits the game well
Cons: Close-range combat is clunky, Lack of mission variety leads to repetition
Conclusion: The perfect timing of the release can help overshadow a lot of its flaws. It's great to get back in the saddle with John Marston, but I just wish we had something to do. It devolves to a numbers game, which is quite disheartening.
Excerpt: Red Dead Redemption: Undead Nightmare is a schlocky "what if?" scenario, with its dismembered tongue planted firmly in its cheek. John Marston, home for a long overdue family dinner, discovers he's the main course on the menu. After hogtying his loved ones, he ventures out in search of a cure.
Excerpt: And whilst that may seem like overly-effusive praise for a relatively inconsequential part of the design, it's precisely that attention to detail that enables Redemption to succeed where others have fallen.