Chalgyr's Game Room "Where it's all about the games", Amazon
26 March 2015
Summary: We at Chalgyr's Game Room have a long history with the Agarest war games. In fact, it is probably one of our most-covered franchises here on the site. Every iteration, from the very first Agarest, released in 2007, to this latest port-that-is-not-really-a-port (more on that in a bit) to the PC, has...
Summary: I found the combat boring (though needlessly complicated) and the game static-feeling. Honestly, there isn't a lot going on besides fighting stuff ... so if you're not having fun there, you'll be quitting quickly as I did. I made it three hours, with 30 minutes effectively being an intro.
Summary: confusing grind fest with battle system that can still make no sense even after tens of hours into the game and thats coming from someone who has played previous games from IF. Boring quest system if that even be called quest ... kill 10 of regular enemies or 2 of rare and come back.