Conclusion: Alien Swarm is neither a long game nor an original one. Perhaps Valve thought that more people would create custom levels with the map editor the game came with, and did not think it necessary create to many of their own. However, with a fun atmosphere set by nice effects and game play, it does warrant a download and a portion of your weekend.
Pros: Fast Paced and intense combat with a nice leveling system.
Cons: Way to short of a campaign and little replay value.
Excerpt: What Ratchet & Clank: Quest for Booty lacks in content, it makes up for with graphics. It wouldn't be much of a stretch to call Quest for Booty one of the best looking download games available on a console. The game looks exactly like Tools of Destruction and even manages to top it in a few areas. Some of the texture work is noticeably improved and it manages to run at a constant tick.
Excerpt: PSN has been home to some of the more ambitious digital download games of this generation, with many pushing their production values further than titles on rival service Xbox LIVE Arcade. Insomniac's Ratchet & Clank: Quest for Booty is the latest game to offer this PS3-quality experience in bite-sized form, effectively sacrificing none of the visual and audio splendour of last year's PS3 debut in a mini adventure with an appropriately modest price tag.
Conclusion: Quest for Booty has some good moments, but it’s over far too quickly to fully enjoy. Either stick to the previous game or wait for the next real one, I would only recommend this to those fans of the series who simply can’t get enough of Ratchet and Clank.
Conclusion: about pirates and the music and environments suit this perfectly. I had just about gotten over the pirate overload from the Caribbean movies but now I’m back to barking “arrrrr” to my friends and co-workers. (Sorry about that.) There are some major differences in the game that you won’t be used to.
Conclusion: Every complaint that I have boils down to this: Quest for Booty is not nearly as good as Tools of Destruction . This has nothing to do with the price or the amount of time it takes to finish; short games can be a blessing as long as they are good. This game would have been a great tease of what was to come if it has done at least one thing new. Even just being equal to its predecessor would have made me happy. Instead, it misses the mark in nearly every area.
Conclusion: It’s not just the visceral gunplay that improves, as the scope of the series stretches and expands in all areas – whether it be from visual integrity to an ever changing arsenal of ingenious weaponry, planets to explore, and just generally more things to see and do, from arena battles, to racing mini-games. It’s testament to Insomniac that the series has continued to hold gamers’ attentions over many years, games and hardware formats later.