Reviews and Problems with Ratchet & Clank: Into the Nexus
Showing 1-10 of 60
7 January 2014
Excerpt: It’s always good to try new things. The familiar and the tried-and-true are bound to get results but every now and then, a talented developer like Insomniac wants to spread its wings. This resulted in what I like to call experimental
Summary: Prior to moving towards a more multiplatform approach, Insomniac Games was responsible for two extraordinary franchises for the PlayStation 3: 'Resistance: Fall of Man' and the 'Ratchet & Clank' future series.
Excerpt: Ratchet and Clank: Into the Nexus walks a narrow line as a sequel. It feels like you expect a Ratchet and Clank game to feel with the same exceptional weapons, enticing upgrades, and charming characters. Yet Into the Nexus also constantly surprises with a ton of new ideas that are never overused.
Summary: For a budget price you get to spend some quality pre-PS4 time saying goodbye to the last generation – and indeed Insomniac themselves where Sony are concerned – with a perfect encapsulation of what made Ratchet & Clank one of the company’s notable first party success stories.
Conclusion: Concept: Ratchet and Clank must battle an inter-dimensional threat in this true-to-form sequel that packs a big (albeit short) punch
Graphics: The series shows its age in the texture work and character models.
Summary: Nexcellent For whatever reason, the Ratchet & Clank series never really grabbed me during the PlayStation 2 era. Maybe I was spending too much time playing Jak and Daxter (or perhaps I was adverse to games with ampersands in their titles) and the million other mascot platformers at the time, but it...