Summary: Prior to moving towards a more multiplatform approach, Insomniac Games was responsible for two extraordinary franchises for the PlayStation 3: 'Resistance: Fall of Man' and the 'Ratchet & Clank' future series. While the former was a heavy focus on a more mature first-person shooter theme, the latter delivered action platforming at its best.
Excerpt: Ratchet and Clank: Into the Nexus walks a narrow line as a sequel. It feels like you expect a Ratchet and Clank game to feel with the same exceptional weapons, enticing upgrades, and charming characters. Yet Into the Nexus also constantly surprises with a ton of new ideas that are never overused. It opens with Ratchet and Clank transporting the space witch Vendra Prog to prison.
Summary: For whatever reason, the Ratchet & Clank series never really grabbed me during the PlayStation 2 era. Maybe I was spending too much time playing Jak and Daxter (or perhaps I was adverse to games with ampersands in their titles) and the million other mascot platformers at the time, but it took me quite a while to get into it. Once I did however, I found out I was missing quite a bit.
Conclusion: Nexus may not be long, but it’s steeped in Ratchet & Clank special sauce. The characters are offbeat and funny, the story is well-paced, the art direction is distinctive and above all else it’s a blast to play, with always evolving gameplay and an ever-escalating arsenal. A great swansong for the series on PS3.
Pros: Weapons and upgrades, Jetpack!, Great sense of humour, Challenge mode