Reviews and Problems with Ratchet & Clank: Full Frontal Assault
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Replay value 7
Ratchet & Clank Full Frontal Assault
Family Friendly Gaming
17 February 2014
Excerpt: Sony likes to brag in their press conferences that they are edgier, and grittier than their competition. They brag that they did it their own way. I understand that to mean they are less family friendly, and they arrogantly think they know better than God. Take Ratchet & Clank Full Frontal Assault for example. Sony tries to call this game family friendly. We use guns to shoot and destroy thousands of characters. Does that fit into your definition of family friendly?
Review: Ratchet & Clank: Full Frontal Assault comes up empty on PS Vita
22 January 2013
Excerpt: When the original Ratchet & Clank: Full Frontal Assault came out for PlayStation 3 last year, it provided a twist on the usual formula for the Insomniac Games series, going more for a RTS defensive style setup instead of the straightforward approach. While I can appreciate the idea of changing a little something in a series to keep it from wearing out its welcome, I just couldn't grasp what Insomniac had in mind for this one.
Excerpt: has gone through a bit of an identity crisis lately. Which isn’t to say the games that have strayed from the standard formula have been bad; they've just been different. Granted, they may be subpar in some respects, especially when compared with the cream-of-the-crop R&C titles, but hey, Insomniac is trying something new. …I’m just not sure implementing a strategy mechanic was the fresh take they should’ve adopted. I question that.
Excerpt: Every now and then a piece of entertainment comes along to remind you that you’re not a kid anymore. I recently got that reminder from Ratchet and Clank: Full Frontal Assault. The visual style is very cartoony, which in and of itself is fine, but when paired with “LOLs (pronounced ‘ell-oh-ell’)” in the dialogue it just makes me feel old.
Summary: Parents need to know that Ratchet & Clank: Full Frontal Assault is an "Everyone 10+"-rated action game built on comic violence. As with other Ratchet & Clank games, these games involve silly weapons (alien in nature) and zany enemies that are usually robotic or creature-like. There is also humor and mildly crude references in the game, too, and a gun that gives off a loud belch.
Review: Ratchet and Clank launch a Full Frontal Assault on tower defense games, with above average results
9 December 2012
Excerpt: For the longest time, Insomniac Games followed a typical, yet highly successful, formula with its Ratchet and Clank games, through third-person adventures that offered a wild variety of weapons, fabulous level designs and plenty of engaging scenarios – as well as some laughs from Captain Qwark. But as of late, the team's been tweaking with said formula, and while the games still remain a delight, they're not entirely following the same route.
Ratchet and Clank: Full Frontal Assault (PS3) - Review
7 December 2012
Excerpt: They say hindsight is 20/20, and it seems to be especially true with game reviews. Last year I played and reviewed Ratchet and Clank: All 4 One ... and I liked it! I gave it a pretty good score at the time, but as I look back over my review history, it's one of the titles I really, really wish I'd have been more critical towards.