Reviews and Problems with Ratchet & Clank: All 4 One
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Ratchet & Clank: All 4 One
9 November 2011
Excerpt: I first started playing Ratchet and Clank: All 4 One late at night. Sitting in front of the big screen, the opening cinematic started -- all the conditions were right for a superb Ratchet and Clank experience. Then something strange happened; I found myself not exploring the world, but lumbering around, almost falling asleep in my chair.
Excerpt: Every now and then a beloved videogame franchise will take a step back. The latest example of this is Ratchet & Clank with its newest entry. Ratchet & Clank: All 4 One shifts the focus to cooperative multiplayer, providing some fun moments when playing with a few friends. But the lack of satisfying gunplay and troublesome camera issues are two core problems that prevent All 4 One from being great.
Pros: Drop-in/drop-out co-op is simple to use, Co-op mechanics are executed well
Cons: Ineffective lock-on system hinders gunplay, Camera becomes an obstacle, Downgraded visuals compared to previous entries in the franchise
Conclusion: A decided step backwards for the series, and a disappointment for long-time fans. Be very sure to look closely at what you are getting when you jump into this one, and keep your expectations low. Sometimes trying a new approach just doesn't work.
Summary: If you're looking for a gift for a kid, Ratchet & Clank: All 4 One could be a good choice. If you are a hardcore fan of this series, you may find this a satisfying snack until the next title comes out, but proceed with caution.
Pros: There are enough classic Ratchet elements to hold fans over until the, next Ratchet title, Varied gameplay keeps you interested, Full length story and the desire to level all the characters makes it replayable
Cons: Kid-friendly tone will disappoint fans of the series and turn off newcomers, There are some single player framerate issues and some minor online, multiplayer glitches, Puzzles are so easy they barely warrant being called puzzles
Excerpt: The Ratchet & Clank series has been one that has been around for longer than you think. Stretching back to the days of the PlayStation 2, the games’ mixture of guns and humour has built up a steady audience but never quite seems to have hit the big times. In what is their tenth game, All 4 One is a bit different in that everything is built around co-operative play.
Excerpt: Kart racers are probably the most common type of game you can find. It seems that every IP eventually gets its very own kart racing game. From the Looney Tunes to Final Fantasy to M&Ms, you can’t go far without running into one of these games. Although there’s been a ridiculous amount of them released since the debut of Super Mario Kart in 1992, there’s only been a handful of gems worth playing and SkyDrift is close to being one of those few that shine.
Pros: Solid racing action, Beautiful tracks, Great power-ups
Cons: Lack of content, No local multiplayer, Repetitive single-player
Conclusion: All this adds up to a game that feels somehow stuck between being a full blown new Ratchet and Clank title, and a smaller co-operatively focused side story, and as such it doesn’t quite satisfy as either. There isn’t really enough here to recommend it as a solo experience, with the sacrifices to freedom and complexity that have had to be made to fit the multiplayer components in undercutting much of the experience.
Excerpt: All 4 One utgör del nio i den exponentiellt växande serien om Ratchet och Clank, vilken denna gången har tagit ett steg i en ny riktning. Det har fokuserats på co-op för fyra spelare och detta medför oundvikligen en del modifieringar i formulan.