Excerpt: It seems that developer Insomniac Games have wanted to experiment with their Ratchet & Clank series in recent years. Last year’s Ratchet & Clank: All 4 One was a cooperative spin on the series that, while not one of the stronger games in the series, was certainly a lot of fun. This year, we’ve had the release of The Ratchet & Clank Trilogy to celebrate the 10 th anniversary of the series, which, being a collection of HD updates of PS2 games, was a compilation of how the...
Excerpt: Ratchet and Clank is a series that needs a break from the gaming world. While the dynamic duo is as charming as ever, their next generation endeavours have failed to live up to the Playstation 2 gems we all know and love. Now we have Ratchet & Clank QForce , which features the classic run and gun gameplay of its predecessors combined with a tower defence element to try and shake up the aging gameplay.
Excerpt: In the PS2 era there was a trio of trilogies that all tried to innovate the action-platformer genre and starred cartoony mascot teams. From Sucker Punch we got the Sly Cooper series, from Naughty Dog we got Jak and Daxter , and from Insomniac we got Ratchet and Clank . I have many fond memories of playing all of these series, but the one that always rose to the top of the heap was the wrench-wielding Lombax and his robot sidekick/backpack.
Conclusion: To see how the series started off and then see the hard work that has gone into developing each sequel makes you appreciate these games on a whole different level. Each game keeps the best parts of the previous one while trying something new, which gives each installment a fresh feel while maintaining the core of the series. Both trilogies have an undeniable charm about them that makes you want to experience the stories over and over again.
Excerpt: Ratchet and Clank is a series of games that was first released back in 2002 and was developed by Insomniac Games. R&C follows the main protagonists as they save the universe from maniacal super-villains with amazing regularity. These titles have become renowned for a combination of action platforming with an emphasis on over the top weaponry. The original R&C trilogy has recently received the HD treatment.
Excerpt: I can understand why some people won't be overly impressed by Insomniac's latest Ratchet and Clank adventure. If you've been playing the series since its PS2 debut back in 2002 you may well be growing tired of the action platforming formula. You might be wondering if secondary character Clank's levels will ever be entertaining, or if the dev team can continue to think up crazy new ideas for weapons.
Conclusion: A contrario d' Opération Destruction , Ratchet & Clank : A Crack in Time oriente une belle part du gameplay sur les déplacements et combats en vaisseau spatial. D'ailleurs, la prise en main a été améliorée. Le vaisseau réagit plus naturellement et comporte des fonctionnalités pertinentes : accélération, esquive, protection. Les attaques sont également plus confortables à mener et plus diversifiées.
Pros: Gameplay complet et bien rôdé, Confort de prise en main, Liberté d'action décuplée, Nombreuses missions secondaires et bonus, Panel d'arme très étendu et parfois exotique, Scénario révélateur, L'humour omniprésent
Cons: Quelques bugs de collision, Première prise en main déroutante
Excerpt: Did you know that Ratchet and Clank have been around for ten years? Do you remember Ratchet and Clank? For a while it seemed like they were one of the main mascots of the Sony consoles, one of the first franchises to move to download releases and all the time their games were good. Never really Earth shatteringly amazing but good. So what do we get for their ten year celebration? Ratchet and Clank: Q-Force. A tower defence game. Hmmm.