Conclusion: And that's really your lot. It's very traditional, very solid and in gameplay terms doesn't offer anything new to the genre. Behaviour have, as mentioned, attempted to keep things fresh, but there's only so much they could do if their remit was to create a generic platformer.
Excerpt: Hear me out. I know you might think I am delusional or a potential victim of Stockholm Syndrome, but I genuinely believe that videogames based on feature films are becoming better and (in my opinion) enjoyable. Don't believe me? Give Rango the Videogame a shot.
Summary: Rango: The Video Game, inspired by the animated feature film starring the voice of Johnny Depp, is an action-adventure title that invites players to continue on Rango's wild journey through new adventures.
Excerpt: Animated movies have been turned into solid video games this generation, which is good news for all the kids out there. There have been plenty of enjoyable, relatively accomplished titles based on the most popular children’s blockbusters, and that includes the likes of
Summary: Rango: The Video Game has some great moments. Unfortunately, those only constitute about an hour of the game; the other four hours are pretty boring for all but young kids and the casual crowd.
Pros: The exciting chase, golden bullet, and golfing sequences, The functional platforming gameplay, The throwback to old-school games, 3D Dot Game Heroes style, in one trippy level late in the game
Cons: The overly simplified combat, That the adventure is over after five hours, The generally barren environments and stiff animations
Conclusion: Though Rango comes back to more predictable environs for the final level, the last sequence is downright harrowing. By ending on an adrenal high note, Rango leaves you with the surprising feeling that, despite the basic combat and uncomplicated platforming, this is a game you just enjoyed playing.
Pros: Weird characters and goofy sense of humor, Variety keeps action from getting stale, Surprising and delightful detour late in the game.
Cons: Core action is simplistic, Not all aiming controls can be customized, Can be completed in five hours.