Rainbow Moon PS Vita Review: addictive grind in portable form
4 December 2013
Summary: The portability of Rainbow Moon makes the game that much more attractive, allowing for addictive grinding in convenient spurts that the PS3 version couldn't allow. The retro presentation and leveling systems work in tandem extremely well, even if the narrative-less grind to max level will take a while.
Excerpt: Yeah, Ok, I know that Rainbow Moon, the PS3 exclusive tactical RPG, has been out for a little while now, and yet here is the review at the top of the recent articles list. What took me so long? I could sit here, blaming Tony Hawk Pro Skater HD, Kingdom Hearts: Dream Drop Distance and Darksiders II for monopolizing my gaming time as of late, but that is only half the story. Rainbow Moon itself shares some of the blame.
Conclusion: Those gamers who use a thrilling narrative as their gateway into a long game like this and the solid gameplay and breadth of exploration here might not stop Rainbow Moon from becoming tedious. That said, through a combination of streamlining what is a genuinely complicated game and using a simple but effective presentation, the developers have one of the best downloadable games PS3 has ever seen.
Excerpt: I love downloadable games for their often unique concepts and gameplay mechanics but most seem to end up a bit on the short side. Rainbow Moon stands in stark contrast to this trend. A classic styled RPG that could take you dozens of hours to complete. Does this make for the best value in a PSN title ever, or a grind that will have you wishing for the end well before you get there?
Conclusion: The rub with Rainbow Moon is that it’s a serious time investment. But for gamers that do enjoy a stat-driven, equipment-changing, side quest-completing grind, spending time with Rainbow Moon is time well spent, especially considering its costs a meager $15. As many contemporary RPGs dash in a more accessible direction, Rainbow Moon remains stalwart as a champion of the past. Gamers rooted in the old-school owe it to themselves to play it.
Pros: Vivid, colorful graphics, Enjoyable combat system, Vast world to explore, Lots of upgrading and customization
Conclusion: Think of the RPGs of the 1980s. Now, think of the contemporary ones. They're almost part of two different genres, right? Gameplay has made huge steps forward, plots have become more complex, worlds are larger. In short, today's RPGs are intricate. Yet, when we look back, we still feel a boundless love for those titles that gladdened our afternoons in the early nineties.
Pros: + Good combat system + Perfect learning curve
Cons: - Basic graphics - Simplistic character design - Tired story
Summary: Deze game heeft zo z’n goede en iets minder goede punten maar doet precies wat het beloofd. Het is een Turn-based RPG en doet dat goed. De kleurrijke omgevingen en de verschillende moves, personages, items, NPC’s en monsters maken het een uitgebreid, leuk en vrolijk spel.
Pros: Uitgebreide gameplay, Kleurrijke levels en monsters, Goede muziek, Level Cap op 500
Cons: Gevechten kunnen eentonig aanvoelen, Monsters worden hergebruikt, Level Cap op 500