Rainbow Moon PS Vita Review: addictive grind in portable form
4 December 2013
Summary: The portability of Rainbow Moon makes the game that much more attractive, allowing for addictive grinding in convenient spurts that the PS3 version couldn't allow. The retro presentation and leveling systems work in tandem extremely well, even if the narrative-less grind to max level will take a while.
Conclusion: Rainbow Moon se présente clairement comme un Tactical-RPG de bonne facture. Le jeu offre certes une certaine difficulté qui pourra rebuter les moins téméraires, mais dispose d'une progression assez longue et regorgeant de quêtes secondaires. Malheureusement, ces dernières ne sont guère intéressantes, puisqu'elles consistent la majeure partie du temps à rapporter un objet précis à un PNJ, ou de jouer les messagers.
Pros: Gameplay bien rôdé, Réalisation graphique et sonore de qualité, Bonne durée de vie, Difficulté au rendez-vous
Cons: Prise en main rigide, Scénario peu approfondi, Uniquement traduit en anglais
Excerpt: Yeah, Ok, I know that Rainbow Moon, the PS3 exclusive tactical RPG, has been out for a little while now, and yet here is the review at the top of the recent articles list. What took me so long? I could sit here, blaming Tony Hawk Pro Skater HD, Kingdom Hearts: Dream Drop Distance and Darksiders II for monopolizing my gaming time as of late, but that is only half the story. Rainbow Moon itself shares some of the blame.
Conclusion: Concept: Create an affordable turn-based tactical RPG with plenty of depth and playtime
Graphics: The colorful visuals are undermined by some budget-bin animations
Sound: The sparse voiceovers are annoying, but the sound effects and music are enjoyable
Playability: Considering most of the gameplay consists of navigating menus, Rainbow Moon controls fine
Entertainment: The endless fetch quests and frequent need to grind keep you occupied for dozens of hours.
Conclusion: Those gamers who use a thrilling narrative as their gateway into a long game like this and the solid gameplay and breadth of exploration here might not stop Rainbow Moon from becoming tedious. That said, through a combination of streamlining what is a genuinely complicated game and using a simple but effective presentation, the developers have one of the best downloadable games PS3 has ever seen.
Excerpt: I love downloadable games for their often unique concepts and gameplay mechanics but most seem to end up a bit on the short side. Rainbow Moon stands in stark contrast to this trend. A classic styled RPG that could take you dozens of hours to complete. Does this make for the best value in a PSN title ever, or a grind that will have you wishing for the end well before you get there?
Excerpt: Even with that issue, there’s a lot here to enjoy. You can upload your progress to leaderboards, tailor your characters’ strengths to suit your purposes and just get lost in a game that can capture your attention for hours. Most importantly, Rainbow Moon tries new things in a genre that doesn’t very often, and it manages to succeed most of the time.
Pros: Great art style, surprisingly-refreshing battle mechanics, survival antics in a genre that’s never had them
Cons: Abusive DLC scheme, scatterbrained quest structure, general tedium