A nice little movie, but they forgot to turn it into a game
Analytical Guy, Amazon
12 April 2014
Summary: You can see and hear from the trailer how beautiful the graphics are, and the scenery, and that the music is really nice, etc. however, the gameplay mechanics are the most misguided I have seen for a while.
Summary: This is a very minimal game. Dark like "Limbo", but just not as good. No guns, no weapons, no real hidden items. Just walk, climb and hide. The music makes the game. The puzzles are fairly easy, but repetitive. I got bored and let my 9 year old daughter play this and she beat it in one afternoon.
Summary: This game was good looking but boy was it boring. The "puzzles" aren't much of a puzzle if it is obvious. It introduces concepts that I thought would get harder but they just disappear. Lots of just walking around in the rain.
Summary: This game is built around a simple premise. You (an unnamed boy) watches an unnamed girl being chased by an unknown monster/being through a doorway into a rainy world. You follow in an attempt to help this girl and become trapped in a world of shadow and rain, trying to save the girl and find your...
Summary: Its not your adverage PSN game but it does work rather well. No bugs that I ran across. It isnt very long of a game, 8 chapters but it is very interesting and fun to play. I recommend it to any PS gamer.
Summary: Rain has to be my best purchase this year! With a beautiful soundtrack and wonderful atmosphere I got sucked into the world of rain almost immediately. It's the type of game that only comes around once every couple of years. Everything was so perfect there's nothing i can say i would change.
Summary: I can't understand how some people do not see the beauty in this game. The water colors at the prologue and ending were just outstanding, sure it made it a little hard to see things, but its WATERCOLOR.
Summary: One of the best gaming artistic experiences I ever had. Set in a European city, probably Paris, in a wet raining night, escaping from what it is the metaphor of an illness. In terms of gameplay it may seem a bit weak, but that its not what the games focus on, it is all about the experience.