Conclusion: Puppeteer is certainly one of the most charming and whimsical games in recent memory. It’s flashy, fanciful, and will keep your eyes glued to the screen until the very end. It’s creative use of different heads and magical scissors to cut your way through levels is thrilling to experience. This game is a completionists fantasy, with a hundred heads to find, souls to recover, bonus levels to discover, and over sixty trophies to acquire, it will certainly keep you busy.
Excerpt: Japan Studios has been quiet the past few years, but with the release of Puppeteer, a brand new intellectual property, the developer has re-established itself in my mind as one of the top studios in the world. Puppeteer is creative, original, fun and densely packed with content and variety.
Excerpt: is for you. In fact, it was tailor-made for you. There’s a whimsical charm blended with a frenetic, seemingly acid-induced zaniness that makes this game undeniably appealing. A platformer first and foremost, Japan Studio opts to let their creative juices run free and before long, you’ll realize that this is like no other platformer you’ve ever played.
Conclusion: This week I’ve been getting lost in the world of Puppeteer, the latest game from Sony Japan and what a magical week it has been! When the game first arrived in the office, I though nothing of it, a simple children’s game with cute graphics I thought… but I was wrong and I quickly regretted not picking it up and playing it sooner.
Pros: Impressive and original looking graphics and animation., A fantastic musical score., Faultless voice acting., Great story and gameplay.
Cons: It looks a little obscure and that may put many off from trying it.
Conclusion: Yet at the same time the constant screen-transitions via teleport at the completion of each discrete level section, and the large amounts of narrative which sometimes slows the progression down and kills ongoing momentum, plus the constant focus on finding secrets, mean it is overall a game uncertain of how it wants to be paced; there is not the harmonious mixture of genres that would make it truly exceptional.
Excerpt: When it comes to game mechanics, it’s certainly nice to see something different from time to time. Sony’s Puppeteer is a game that fits into the ancient platforming genre, although, despite all the usual jumping that makes up such a game, it does something a little bit different to raise its changeable puppet heads above the crowd.
Summary: Back in the summer of 2012, Sony introduced 'Puppeteer,' an all-new IP that was part platformer and part art show, and all from Sony's Japan Studio. In that introduction, the world met the game's hero, the puppet-like Kutaro. Since that first reveal, Sony further explained that 'Puppeteer' was where East meets West, at least as far as the style of the game was concerned. Now that the game is out, just what sort of game has Sony made?