Summary: Missions, i dont like missions so basically I walk around killing people and smashing them to the ground and skip the boring missions.. I hate getting killed by missle launchers- I played the game but it wasnt really my taste or my type of game. Some say potato some say PoTAAATO.... and others dont say anything at all because they are dead.. hahaha..
Summary: Game was ok. Was not too happy with the foul language in it. Didn't really even need too be so "F" worded. Weapon are pretty cool, Lots of upgrades to acquire.I have been buying activision games since the atari 2600, but this game really suck for the fact that they had to say the F word every other phrase and the guys on the radio like to cuse up a storm while your playing the game. I would give it a good 4 stars if they would have cleaned up the language a little.
Summary: I'll admit that the free flow and gameplay of this title is fun but that's about the extent of this title. You have the ability to absorb and become other characters complete with their abilities and at time memories but that gets a little old kinda quick. I could say that about this game all together.
Summary: The beginning of this game is quite innocent. The opening gameplay sequence is a little bit overwhelming but if you take the time to learn the controls you'll find that the game is very careful in terms of how it teaches you how to play later on. After this between missions you're given the the open world to roam around in however you please, to do whatever you want, whether this be consuming people or throwing their cars at choppers.
Summary: I found out about this game through a review of it, comparing it to Infamous. I must say the comparison is apt. The game itself is of very similar ideas, a large open city (though where as in inFamous you gradually unlock it Prototype gives you the whole thing at once), free running and story missions with super powers. However, where as infamous is dark in places and the evil bits quite sinister, Prototype is evil in every way. There is no "good" options ever.
Summary: I arrived and was given as a present. I haven' t heard back if the game was liked. If I ever receive feedback I'll change the rating accordingly. Basically: - The product was ordered; - The product was paid for; - The product was shipped; - The product was delivered; - The product was given as a present;
Excerpt: This game as an interesting premise so I'll write a game based on my experiences. You play as a young man named Alex Mercer who has lost his memory (I know it's a typical gaming cliche but ...) and he has to fight his way through a mutant infected 'New York' to discover the truth. The first thing you'll notice about Alex is he isn't an ordinary human being due to the fact he can run up walls, jump stupidly high in the air, turn his arms into weapons even pick up vehicles...
Excerpt: Prototype firstly plays very well on the PS3 system. There is no latency and the graphics and motion blur make the game look very smooth. Although the controls are very similar to many open world sandbox games an added dimension of maneuverability with extraordinary abilities enabling you to scale massive new york skyscrapers and buildings. You can really feel like you are superhuman, especialy good use of the ps3's vibration features.
Pros: controls easy, abilities, trophies extend game life
Summary: Okay so after buying Prototype over a year ago and then forgetting it even existed I was reminded of this game by a trailer for its sequel. First off how this game got a sequel perplexes the hell out me. It's good, but do we need to drop back into the red zone? As my title for this review sums up this game has essentially one tick up its sleeve, oh sure it can pull this trick out in a mind numbing number of ways with flamboyant style, but it still comes down to that just...