Summary: Ubisoft Montreal is returning to their most famous character with the simply titled Prince of Persia but things are not as they were in the Sands of Time Trilogy. Most series stage a thinly-veiled reboot when sales have dwindled and public interest has reached near zero.
Excerpt: Did you know that in medieval times mercury was used as medicine? Medieval people were stupid. We now know that you’re in trouble if a thermometer breaks off in your butt (since it’s the only way to take your temperature when you’re sick, right?).
Pros: Pleasant throwback to Marble Madness, Tense near-death moments, Cool interactive music feature
Cons: Could have been more challenging, Doesn't take full advantage of its premise, Should have had non-timed levels
Summary: There's something timeless about those old labyrinth toys that tasked you with guiding a metal ball by tilting a maze. It's a simple concept that has translated well to video games as most famously seen with the Super Monkey Ball series.
Pros: Fun gameplay with tight control, Easy to get into, Great value pricing
Cons: Doesn't last long, No wildly different modes, A little too simplistic
Conclusion: has graced the PlayStation Network, invoking the puzzle-centric gameplay that early PSP players are all too familiar with. Yes, Mercury Hg is a play on Mercury HD (just think of the elemental symbol for mercury), and it's an accessible and fun take on the two PSP titles.
Excerpt: Prince of Persia shares more in common with Prince of Persia: The Fallen King than a protagonist. Both games break the current confines of their particular genres and attempt to offer something different.
Excerpt: I have been both a follower and a fan of the Mercury games since they first released on the PSP, and as a result, I've played pretty much every version of the game that has been released. Given that, I am very pleased to see Mercury Hg .
Excerpt: The concept of a sandbox Prince of Persia game, I have to say, got my excitement level up to a nine out of ten. I remembered playing the first in the Sands of Time trilogy and thinking it was a great attempt at furthering acrobatics in the gaming world, and I hoped that that level of innovation...