Summary: Ubisoft Montreal is returning to their most famous character with the simply titled Prince of Persia but things are not as they were in the Sands of Time Trilogy. Most series stage a thinly-veiled reboot when sales have dwindled and public interest has reached near zero. Witness the Tomb Raider franchise, rejuvenated by Crystal Dynamics years after the failed experiment that was Angel of Darkness .
Excerpt: Did you know that in medieval times mercury was used as medicine? Medieval people were stupid. We now know that you’re in trouble if a thermometer breaks off in your butt (since it’s the only way to take your temperature when you’re sick, right?). We also know that mercury is totally like magic and shit and works handily for low-budget T-1000 effects. Since it likes to cling to itself, it can make for a neato stand-in for the marble from Marble Madness.
Pros: Pleasant throwback to Marble Madness, Tense near-death moments, Cool interactive music feature
Cons: Could have been more challenging, Doesn't take full advantage of its premise, Should have had non-timed levels
Conclusion: has graced the PlayStation Network, invoking the puzzle-centric gameplay that early PSP players are all too familiar with. Yes, Mercury Hg is a play on Mercury HD (just think of the elemental symbol for mercury), and it's an accessible and fun take on the two PSP titles.
Mercury Hg's "Discovery" stages are the main meat of the game, with levels strewn along the Periodic Table.
Excerpt: Prince of Persia shares more in common with Prince of Persia: The Fallen King than a protagonist. Both games break the current confines of their particular genres and attempt to offer something different. At the same time, each also manages to hit a number of stumbling blocks that trip up their paths to innovation. It's rare that a game manages to get my attention based solely on visuals, but Prince of Persia was able to do just that.
Excerpt: I have been both a follower and a fan of the Mercury games since they first released on the PSP, and as a result, I've played pretty much every version of the game that has been released. Given that, I am very pleased to see Mercury Hg . Not only is it a whole new slew of puzzles for you to solve, but there are enough new features to make the game feel like more than just another sequel.
Excerpt: The concept of a sandbox Prince of Persia game, I have to say, got my excitement level up to a nine out of ten. I remembered playing the first in the Sands of Time trilogy and thinking it was a great attempt at furthering acrobatics in the gaming world, and I hoped that that level of innovation would bleed into the future titles. Were these expectations met? Well, yes and no. The new generation of Prince of Persia games resets the series in a wonderful way.