Summary: Ubisoft Montreal is returning to their most famous character with the simply titled Prince of Persia but things are not as they were in the Sands of Time Trilogy. Most series stage a thinly-veiled reboot when sales have dwindled and public interest has reached near zero. Witness the Tomb Raider franchise, rejuvenated by Crystal Dynamics years after the failed experiment that was Angel of Darkness .
Excerpt: Did you know that in medieval times mercury was used as medicine? Medieval people were stupid. We now know that you’re in trouble if a thermometer breaks off in your butt (since it’s the only way to take your temperature when you’re sick, right?). We also know that mercury is totally like magic and shit and works handily for low-budget T-1000 effects. Since it likes to cling to itself, it can make for a neato stand-in for the marble from Marble Madness.
Pros: Pleasant throwback to Marble Madness, Tense near-death moments, Cool interactive music feature
Cons: Could have been more challenging, Doesn't take full advantage of its premise, Should have had non-timed levels
Excerpt: Ubisoft Montréal, famous for hit titles like Assassin’s Creed, Tom Clancy’s Splinter Cell: Chaos Theory, and many more came out with a blockbuster title yet again with 2008′s chapter of the Prince of Persia saga. Prince of Persia includes many of the timed attacks and wall running that the series is known for with the addition of new and exciting battle techniques, a fresh graphic style, and an epic story-line with excellent voice acting.
Excerpt: Mercury Hg is a puzzle game where you try and get a blob of mercury and have to move it from one end of the puzzle to the other end. However, you don't control the blob of mercury, you control the puzzle. Similar to those old tilting games that you would see at arcades or restaurants you tilt the PS3 controller to tilt the map and cause the blob of mercury to slid around while you try to avoid falling off the edge.
Conclusion: Playing through the discovery levels won't take you long, especially if you ignore most of the secondary challenges. The entire mode can be completed in a single sitting and never gets dreadfully difficult. You can add longevity to your experience by competing for higher leaderboard scores, which is made more enjoyable by the ability to download ghost data of top players to play against.
Pros: Fun gameplay with tight control, Easy to get into, Great value pricing.
Cons: Doesn't last long, No wildly different modes, A little too simplistic.
Conclusion: has graced the PlayStation Network, invoking the puzzle-centric gameplay that early PSP players are all too familiar with. Yes, Mercury Hg is a play on Mercury HD (just think of the elemental symbol for mercury), and it's an accessible and fun take on the two PSP titles.
Mercury Hg's "Discovery" stages are the main meat of the game, with levels strewn along the Periodic Table.
Excerpt: Despite Prince of Persia's ancient setting, there's something very modern about the game design that could well be used as a template for many games to come. In Ubisoft's latest you can't die. Jump off a cliff, get stabbed by a dark demon or fall into a pool of dark corruption all you like, because you'll get saved and returned to safety. It might sound like a gimmick destined to make for an entirely forgettable, unrewarding experience, but it's not.
Excerpt: Prince of Persia shares more in common with Prince of Persia: The Fallen King than a protagonist. Both games break the current confines of their particular genres and attempt to offer something different. At the same time, each also manages to hit a number of stumbling blocks that trip up their paths to innovation. It's rare that a game manages to get my attention based solely on visuals, but Prince of Persia was able to do just that.
Excerpt: I have been both a follower and a fan of the Mercury games since they first released on the PSP, and as a result, I've played pretty much every version of the game that has been released. Given that, I am very pleased to see Mercury Hg . Not only is it a whole new slew of puzzles for you to solve, but there are enough new features to make the game feel like more than just another sequel.