Excerpt: Date: 10/5/2008 Pixel Junk Eden can be described as a game in which you play as a bug who must pollinate a garden to make it grow. While this description is technically correct, it doesn't do the game any justice - conjured images of a cutesy platformer featuring a cartoon bee and smiling flowers couldn't be mush farther than the truth. Surreal and ethereal are better adjectives to use in describing the game than cute or derivative.
Summary: From the addictive gameplay to the beautiful visuals to the absolute abundance of features, PixelJunk Eden is the best game released on the PlayStation Network this year.
Pros: The original, organic and addictive gameplay never seen before in any other game, The brilliant audiovisual presentation, The wealth of features including Remote Play, Trophies, and YouTube support
Cons: The slightly irksome camera during cooperative play, The repetitiveness of the Spectra-attaining process
Excerpt: Looking at various game related message boards, I've noticed PixelJunk Eden being treated as something of a religious experience by some players. The attention is well-deserved, primarily because it is a radically different experience, but like Scientology, it was something that I was interested in, but couldn't get into. Eden 's defining feature is its presentation. The visuals are a cross between Patapon , an iPod ad and trippy digital art.
Excerpt: With a style all its own, PixelJunk Eden is as bizarre as it is unique. Taking a visual cue from other artistic games like Flow and Loco-Roco, Eden’s quirky manner looks to be another example of games doing double duty as art. Fertilized with intuitive gameplay, does this garden grow on the player? You’ll start out in Eden’s main area, which serves as a hub between each of the 10 highly themed and colorful gardens.
Conclusion: PixelJunk Eden must surely be at least a small approximation of what an abusive relationship is like. You'll be beaten and angered so many times you'll lose count, but you'll keep coming back, again and again and again and again and...
Summary: The thread tying the PixelJunk series of games together is the unique spin it puts on traditional concepts. Q-Games' first PlayStation Network title, PixelJunk Racers, relied on chaining combos to spur your slot car around the track, making it as difficult to grasp conceptually as it was to control. PixelJunk Monsters infused the militaristic tower defense genre with dancing monsters and a crushing difficulty.
Pros: Gorgeous visuals, Swinging around is a blast, Good length, Can upload clips directly to YouTube
Cons: Suffocating clock, Replaying levels is a drag, Cooperative play is fatally flawed
Excerpt: Name: PixelJunk Eden Genre: Platformer Platform: PlayStation Network Forget everything you know about PixelJunk series, this game has nothing to do with either a group of cars racing or a whole bunch of monsters. In fact, Pixeljunk Eden doesn’t really have anything to do with anything, and very little about this game can be compared to any other.
Excerpt: Yet another quirky PSN title that just screams replayability. It's challenging, but ultimately may prove too frustrating for the casual gamer which it appears to be aimed at. Nevertheless, good value for money and definitely one for the platform/side-scroller freaks out there.
Pros: Fantastic artwork and animation, unique concept and fast-paced gameplay make for a wicked experience.
Cons: Controls can be frustrating to start with. Falling from heights and missing every single plant on the way down may lead to thrown controllers. That background music has got to go.