Summary: At this point, I think there's at least one game in the ongoing PixelJunk series for everyone. For the longest time, PixelJunk Monsters was the obvious go-to choice for me, but I've since flirted with the idea of giving PixelJunk Eden the top honor. Much of this change can be attributed to the revamped Steam version of Eden . If you were expecting a straight port, you're in for a disappointment.
Excerpt: Q-Games' PixelJunk Eden may be the most unforgiving release of 2008. It's highly original, has a beautiful art style and costs less than a fiver - but it's also remarkably hard. Time and time again it will leave your spirits crushed and broken, tears splattering your Sixaxis controller as the game delivers its brutal verdict in large white letters: FAILED.
Summary: From the addictive gameplay to the beautiful visuals to the absolute abundance of features, PixelJunk Eden is the best game released on the PlayStation Network this year.
Pros: The original, organic and addictive gameplay never seen before in any other game, The brilliant audiovisual presentation, The wealth of features including Remote Play, Trophies, and YouTube support
Cons: The slightly irksome camera during cooperative play, The repetitiveness of the Spectra-attaining process
Clever but challenging game is a treat for players' senses.
Common Sense Media
27 March 2009
Summary: Parents need to know that this game is about ascending a growing garden as a bug that swings on silky thread. Play involves using pollen to grow plants that will provide new purchase, helping the bug to reach higher areas and collect items called "spectra." A beautiful mixture of color and sound, there is nothing in the game that might realistically be considered offensive or mature. It is, however, quite difficult, thanks to an unforgiving timer.
Excerpt: Looking at various game related message boards, I've noticed PixelJunk Eden being treated as something of a religious experience by some players. The attention is well-deserved, primarily because it is a radically different experience, but like Scientology, it was something that I was interested in, but couldn't get into. Eden 's defining feature is its presentation. The visuals are a cross between Patapon , an iPod ad and trippy digital art.
Excerpt: Pixel Junk Eden can be described as a game in which you play as a bug who must pollinate a garden to make it grow. While this description is technically correct, it doesn't do the game any justice - conjured images of a cutesy platformer featuring a cartoon bee and smiling flowers couldn't be mush farther than the truth. Surreal and ethereal are better adjectives to use in describing the game than cute or derivative.
Excerpt: PixelJunk has quickly established itself as a reliable series of games on the PlayStation Store for lasting yet affordable fun. Produced by Q-Games, the collection has targeted the casual gamer without differentiating too wildly from crowds. Open to the youngest of gamers, their charm has always resided in the simplicity of the gameplay mechanics and the laid back nature in which they can be played. PixelJunk Eden is no exception here.
Excerpt: PixelJunk Eden is a game which seems to suffer from multiple personality disorder. On one hand, we have a game with some unique features and peaceful visuals, leading one to relax and play a game in an artistic environment where our worry isn’t “Who can I kill?”, but “How high can I push myself while interacting with the environment around me?” On the other, we have a game hellbent on making you panic and curse at your screen due to a timer or one missed jump.