Excerpt: Overlord offered something a little different on its release in 2007. While it didn’t let you be quite as evil as a real evil Overlord would be (if such a thing existed), the combination of tongue-in-cheek humour and accessible RTS-light gameplay made it well worth owning. There was something quite addictive about sending groups of minions on evil rampages through lush rural villages, destroying everything in their path.
Conclusion: Overlord II initially appears to be a worthy sequel, but the reality soon dawns on you that it’s not really all that different to its predecessor. Bugs and glitches still pervade much of the game, with graphics and animations that are rough and unrefined. None of these issues break the game, but they do make for a sequel that fails to be what it potentially could have and should have been.
Excerpt: I liked the original Overlord, it was a solid and very enjoyable adventure game that this industry needs more of. In the world of infinite first-person shooters, games like Folklore, Fable, and Overlord are an unfortunate rarity. Their contrasts of dark and bright worlds, good and evil intentions are a breath of fresh air. Overlord took that concept and offered you the ability to take control of dozens of little minions and we liked that.
Excerpt: For the uninitiated, the Overlord exists for the sole purpose of wreaking havoc (using Havoc). Travelling from village to dell and beyond, raping and pillaging in the name of evil, then using the plunder to gild his Dark Tower with swanky trappings, bolster his unholy arsenal, and pick up a bobble or two for his mistress—he’s a Lord all right, but it’s the elder minion Gnarl who really runs the show.
Excerpt: Pastoral scenes and even the menacing fairytale forest are gone, replaced by environs that seem to have been drawn with no discernible rhyme or reason from a hat labeled "whatever was left." The icy village that you once called your home is improbably bordered by a tiny cave that leads almost immediately to a lush forest populated by elves who preach peace and love for all creatures.
Excerpt: OverLord II goes forth to spread it's off beat humor along with a heaping helping of not so politically correct fun. The outrageously humorous plot is penned by Rhianna Pratchett and her tongue firmly in cheek humor is one of the magical ingredients that make the touchy parodies in the game so accessible, from political issues to the environmental activist hippy like elves. What other game can make clubbing baby seals so much wicked fun?
Excerpt: Overlord II Version Tested: Xbox 360 Not long after ransacking consoles and the PC in 2007, the Dark One and his underlings are back to stir up some more trouble with Overlord II. With more magic, minions, and maidens than ever before, this twisted fantasy sequel is looking to extend its conquests into a new age. But will would-be thralls find themselves willing to bow down to this uniquely dark fairy tale once again?
Conclusion: In fact, variety is one of Overlord II's most redeeming factors. At certain points in the game, the overlord will be able to directly possess an underling, giving you the chance to play from a minion's point of view. These are some of the best sequences in the game, with one highlight being a stealth mission through a heavily guarded Empire fort using your newly found greens (sort of like Metal Gear Overlord).
Pros: Varied gameplay, Minions have cool new abilities, Lengthy campaign, Good sense of humour.
Cons: Camera gets in the way, Targeting system is shaky, Minions can still be a little dumb.