Excerpt: Noby Noby Boy is an acid-trip of a game. You play Boy, an ever-growing bipedal snake thing that's got a serious case of the munchies. Rainbow colours scream out of the screen at every turn. There's a lion/sun that peers into the earth from outer space and doughnut-shaped clouds.
Excerpt: Let’s start with a little word association, shall we? I say Japan, you say… No, that’s just sick. I say Japan, you say? No! That’s even worse! This is an all ages review, we can’t talk about that. Now, I say Japan and you say. What? Eels? Really? No, seriously, no one would ever…. eels? Jesus….
Conclusion: Like Flower a few weeks ago, Noby Noby Boy challenges our expectations of what we want from interactive entertainment. It retains Katamari's fierce ode to complete nonsense, but it adds something far more rewarding; a completely open ended approach toward engaging your environment.
Noby Noby Boy lacks structure or challenge, but this whimsical little game is still a captivating delight.
26 February 2009
Summary: Noby Noby Boy bears the unmistakable stamp of its creator, Keita Takahashi. Like his Katamari Damacy games, Noby Noby Boy has a charmingly simple visual style, a whimsically absurd sensibility, and gameplay that has you constantly using both thumbsticks on the Dual Shock controller to do some very...
Pros: Controlling and stretching Boy is a lot of fun, Contributing to Girl lends game a large-scale feeling of collaboration, Bizarre, randomly generated worlds are full of amusing surprises
Excerpt: As a reviewer, I usually do my best to judge a game based on the standards set by its genre. This helps me to get a feeling for how fans of the genre would receive the game and makes the scores more meaningful in my eyes.
Conclusion: I would say that for the very low price, you really have very little to lose by giving it a go. I cannot really tell you why, but it´s cheery world, with its bizarre inhabitants and bright colours seems to have drawn in far more people than it has rejected, and the length of Girl testifies to its...
Excerpt: Weird but in a good way So, how do you review a game that isn�t conventionally, a game? Well, I�m gonna have a bash, let�s see how we go! Noby Noby Boy is a project by Keita Takahashi, a game designer made semi-famous by the Katamari Damacy series of games.
Pros: It’s mental, looks very pretty, strangely peaceful
Excerpt: En allumant votre console, vous voulez avoir la certitude de retrouver un jeu qui ressemble comme deux gouttes d'eau à celui que vous avez terminé le mois dernier ? La nouveauté vous fait peur et vous n'aimez pas trop bousculer vos habitudes ?