Reviews and Problems with Ni no Kuni: Wrath of the White Witch
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Ni No Kuni: Wrath Of The White Witch PlayStation 3 Review
3 weeks ago
Excerpt: Ni No Kuni: Wrath of the White Witch has been on my “to play” list for quite some time now and while this is an effective spoiler for the rest of the review, I’m annoyed at myself for leaving it for so long! Hailing from the masterful developers at Level-5; who have created a phenomenal collection of games over the last 16 years, including the legendary Dragon Quest VIII: Journey of the Cursed King, White Knight Chronicles and the Professor Layton series.
Ni No Kuni: Wrath Of The White Witch – Review (PS3)
7 September 2013
Excerpt: I have taken a little longer to write this review not because I had better things to do but more to the point give this game my complete time and attention as it fully deserves it. Ni No Kuni: Wrath Of The White Witch is not just another JRPG release, but a title that has the genius game design of Level 5 along with the visual clout of one of the greatest animation studios behind it on the form of Studio Ghibli.
Summary: Ni no Kuni: Wrath of the White Witch could have easily been called Japanese Role-Playing Games: The Official Videogame , for it plays out like an overview of the entire genre as much as it does a game in its own right. It has leveling. It has equipment. It has battles every few seconds. It has an overworld. It has a desert. It has towns. It has an arena. It has a casino. It has summon magic. It has an airship. It has side quests. It has bounty hunting. It has Pokémon .
Excerpt: Is Studio Ghibli and LEVEL-5's Collaboration The Greatest of This Generation? Ni No Kuni offers RPG and anime fans the chance to experience a game world fashioned by the greatest of development teams from each genre. The gameplay, storyline, combat-system and visuals have been crafted by the renowned RPG developer LEVEL-5 and moulded by the style and characterization of the inimitable Studio Ghibli.
Ni No Kuni Review: A Memorable, Charming JRPG Experience
19 March 2013
Excerpt: From developer Level-5 and animation studio Studio Ghibli comes the collaboration of any JRPG fans dreams in the form of Ni No Kuni. A drop-dead gorgeous effort with some light hearted humor and a serious dose of adult themed issues that I must admit took me by surprise. I wasn’t expecting the game to tug at my heart strings but it did. Still does.
Excerpt: Ni No Kuni: Wrath of the White Witch is made by two Japanese giants, Level-5 and Studio Ghibli; two companies that are considered as masters in their respective fields, with Level-5 being an experienced RPG developer behind such greats as Dark Chronicle and Dragon Quest: The Journey of the Cursed King, and Studio Ghibli being a veteran animation studio best known for Spirited Away in these parts.
Excerpt: The Role Playing Genre holds a special place in my heart. When I was a kid, I had to buy most of my games and wait until Christmas or my birthday, both in December, to get new titles. Due to the financial investment of my hobby, I wanted to get the most gameplay for the cheapest amount of dollars. The solution? 30 to 100 hour epic Role Playing Games featuring deep stories and enough gaming time to keep me occupied until I could get my hands on the next RPG.
Excerpt: Now that I am a dad, I want to pass along the joys of Role Playing Games to my kids. The one year old is not quite ready to sit or play a RPG but the older one, who is now 4, is at a point where he wants to play and watch me play. This generation of RPG just doesn't seem to have the same magic of games of my youth. Sure, I can always boot up one of the old games and show him, but the graphics grab his attention and imagination.
Summary: Ni no Kuni has its problems, but at the end of the day what I remember most about the game is its magical world and everything in it, from the boisterous bovine queen of Al Mamoon to the wisecracking fairy who travels with Oliver for the entirety of the journey.
Pros: A huge world to explore, Gorgeous visuals, Interesting combat system
Cons: Lack of consistency with the game's presentation, Too much grinding at times