Excerpt: The Imoon of Savage Moon are filled with two very different things, valuable resources and Insectocytes. Mankind have set up shop on these living asteroids with the purpose of excavating as much of the former as possible, but have unearthed more of the latter. Despite being a horde of hideous alien bugs, the Insectocytes are just doing their job. After all, it is you who are the intruder, the pest, and they really just want you off their rock.
Excerpt: The Playstation store has been home to many addictive titles throughout the last year such as Wipeout HD and The Last Guy. FluffyLogic and Sony Computer Entertainment have released a title in the tower defense genre entitled Savage Moon. While this is similar in nature to PixelJunks Monsters there are some gameplay issues which somewhat ruin the strategic element of the game.
Conclusion: For a while, Savage Moon is wildly successful in its goals; it creates a fun and attractive looking niche title, and then it flourishes in the crucial, brain wrecking essentiality of a highly stressful but ultimately satisfying genre. Sure, it's easy to break, could get old quickly, and is certainly not for everyone - but a title like this is effectively for fans anyway, right?
Conclusion: While not nearly as addictive as PixelJunk Monsters, FluffyLogic has done a hell of a time making a tower defense game that is uniquely their own. If you've still got the itch to repel waves of enemies, don't hesitate to jump on this one. It's good stuff.
Excerpt: Savage Moon is a downloadable Tower Defence game available on the Playstation Network, and is the first foray into console gaming for its developer, FluffyLogic. Savage Moon entrusts the player with the task of defending a mining base on a living asteroid, called an Imoon. Imoons are heavy in various vital minerals long depleted back on Earth. However, they have a natural defence system in the form alien entities known as Insectocytes.
Excerpt: Savage Moon, from little known Bristol developer FluffyLogic, is about as good as it's going to get for just over six quid on PSN. It's also perhaps the most aptly named game ever. All 12 levels are set on moons, and it's absolutely savage. There you go. End of review. Only joking. There's more to it than that, of course. It's a tower defence game, at its heart, with heaps of strategic depth and lashings of real-time resource management, but there's a twist.
Excerpt: While the graphics in Savage Moon are the expected "top-down" look found in most "Tower Defense" games, the camera view can be adjusted using the lower shoulder buttons and the analog sticks. You can get close-in to the action, if you like, or you can zoom far back to get a better view of the action across the battlefield. Top-down overhead view is the default view in Savage Moon , but this view is fully adjustable.