Summary: Most games give you an HP bar (none here) some pick ups during the game (still none of those here), and a repetitive system which we are used to, and usually content with. In this game you can be attacked with as much force as possible, and you still won't die. As you progress through the game you find this more fun and entertaining, knowing you can't die gives you time to play around with the game.
Summary: The game arrived with out any problems and is as listed. The gameplay sucks horribly. It becomes repetitive to the point my 11yo sister could name when and where and what time demons would be appearing. The final boss spams Insane difficulty attacks under easy mode. There is no way to dodge said attacks.
Summary: I was pretty hyped up for it before it was released, but after all the terrible reviews, I waited quite a while to buy it. It's pretty repetitive, but its a cool story and its still kinda fun. Worth $15 for another game to play.
Summary: I got this game for less than nine dollars so I don't feel robbed, but I was hoping for more than what I got. The controls for the game are counter intuitive and the game flow is stilted at best. I would never recommend this game to anyone, but if it were simply a cartoon short it might be worth watching.
Summary: I liked this game up to a point. The novelty of the game is that you are blown into pieces when you take a hit, so you have to try and roll over those pieces to reattach them. The guns are pretty underpowered.... you'll have to put many bullets into most creatures to take them down, so I finally just gave up and hacked everything with my blade. I found the last boss to be more frustrating than it was worth, so I gave up at that point.