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NeverDead
6.1 out of 10

NeverDead

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Reviews and Problems with NeverDead

Showing 1-10 of 69

NeverDead

NZGamer.com
2 October 2012
  • Excerpt: Watch out demons. It’s an undead, head rolling, stick slashing equivalent to the button masher.
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NeverDead Review

VideoGamer.com
11 April 2012
  • Excerpt: You can tell a lot about a game by the stuff it asks you to pick up. Take Uncharted, for example, which squirrels away unique archaeological treasures off the beaten track, a conceit entirely in keeping with the series' fiction.
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Overall 3
3.0
Value for money 2
2.0
Gameplay 2
2.0
Graphics 8
8.0
Sound 3
3.0
Addiction 2
2.0

A Bridging Gimmick Too Far

GIN
26 March 2012
  • Excerpt: Gimmicks, specially made mechanics, hooks; they can all be a sharp double edged sword. On one hand, they can give a video game that special element it needs to push it away from the crowd.
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We Were Right: NeverDead Dead On Arrival

Stick Skills
22 March 2012
  • Excerpt: It’s always nice to be vindicated. Last week, on the first ever episode of StickSkillsRadio , host Dave Searles and I speculated based on pre-release media that NeverDead just isn’t going to be a compelling game.
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Overall 2
2.0

Expert Review

Destructoid
16 March 2012
  • Summary: Any good it might have had is quickly swallowed up by glitches, poor design choices or a plethora of other issues. The desperate or the gullible may find a glimmer of fun hidden somewhere in the pit. How we score: The Destructoid Reviews Guide
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Overall 6
6.0
Gameplay 5
5.0
Functionality 6
6.0
Appearance 6
6.0
Lastability 5
5.0

NeverDead

Cheat Happens
5 March 2012
  • Excerpt: I'll admit it, I really wanted NeverDead to be a great game. From the first time it was announced, back at E3 a few years ago (complete with headless presenter), it seemed like a unique mechanic to introduce to a third person action game.
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Overall 6
6.0

NeverDead (PS3)

EL33TONLINE
21 February 2012
  • Excerpt: Losing a loved one and paying the price is a theme that has been used before in numerous videogames (for example, God of War and Shadows of the Damned), but NeverDead has a slight twist to it with the protagonist, Bryce Boltzmann, being punished for centuries with an immortal Demon body but not a...
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Overall 4
4.0

NeverDead Review

GamerNode
21 February 2012
  • Summary: The immortality idea was meant to deepen gameplay, instead it fought against it.
  • Pros: Unique gameplay concept, Beautiful cutscenes
  • Cons: Fumbled mechanics, Uninteresting characters
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Overall 3
3.0

NeverDead Review

GameZone
12 February 2012
Overall 3
3.0

NeverDead

GamesRadar
3 February 2012
  • Excerpt: At first, NeverDead seems like a standard, straight-up action game. You know the type. Walk into a room, kill a bunch of monsters, the door opens up, repeat. Every so often, there’s a mini-boss. At the end of the level, there’s a big boss. Pretty basic stuff. You attack with dual guns, or a sword.
  • Pros: Boss battles show small flickers of brilliance, Sword combat gets you away from the guns, Destructible environments occasionally work
  • Cons: The stupid, stupid dismemberments, Rolling around as a stupid head, Awful, stupid dialogue
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