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Need For Speed: The Run
7.5 out of 10

Need For Speed: The Run

Great Deal: $15.00

Reviews and Problems with Need For Speed: The Run

Showing 1-10 of 86
Overall 9
8.5

Need for Speed The Run

Destructoid
2 September 2013
  • Summary: While I prefer racing sims, sometimes it's nice to not have to worry about technical details like race formation, proper lines and vehicle specifications. Sometimes you just want to go fast. EA's Need for Speed has always served as the other side of racing for me -- that fast and fun escape.
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Overall 8
8.0

Need for Speed The Run review

GamesRadar
24 June 2012
  • Excerpt: Instead of ushering itself in with a sprint, Need for Speed The Run began with a stumble when the first portion anyone saw when the game was revealed at E3 was an on-foot quick-time event. Later we were assured that these QTE moments were only 5% of the game.
  • Pros: Exciting setpieces, Satisfying driving model, Balanced and well-paced events
  • Cons: Short if you don't replay it, Unforgiving event structure, Multiplayer should have had cops and mob chases
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Need for Speed The Run Review

VideoGamer.com
12 January 2012
  • Excerpt: Rockets are being fired into the snow-covered peaks of the Rocky Mountains, causing a series of avalanches as I attempt to manoeuvre my incredibly expensive supercar down a snaking downhill road.
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Overall 7
7.0

Need for Speed: The Run Review

PlayStation Universe
11 December 2011
  • Summary: Need for Speed: The Run takes players on a cross country competition for the promise of rich rewards, but ultimately the function of delivering the narrative hinders an otherwise decent driving game.
  • Pros: Great environments, Assortment of vehicles drive quite well, Varied levels
  • Cons: Poorly executed narrative, Odd gas station car changer, Long load times and poor rewind system
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Overall 5
5.0

Need for Speed: The Run

HEXUS
2 December 2011
  • Conclusion: The Bad Useless drifting makes for a bland driving experience Never feels like an epic cross-country race Pointless QTE sections Need For Speed: The Run is available to buy from Play.com At HEXUS, we invite the companies whose products we test to comment on our articles.
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Overall 8
8.0
Value for money 7
6.5
Gameplay 10
9.5
Graphics 8
7.5
Sound 9
8.5

Need for Speed Run

impulsegamer
1 December 2011
  • Excerpt: The Need for Speed series has a very strong history; however there have been some serious peaks and troughs in the releases.  Black Box falls right into this, with some stellar additions a number of years ago, but who have failed to live up to much of the hype surrounding their releases in recent...
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Overall 7
6.5

Need for Speed: The Run

Strategy Informer
27 November 2011
  • Conclusion: It’s something of a shame that The run ended up as the halfway house between Criterion’s efforts and the madcap racers that Black Box usually produce then, as the result is a curiously half-baked and tentative step forward for a developer that needed to find its feet after the technical issues and...
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Overall 7
6.5

PS3/X360 Review - 'Need for Speed: The Run'

WorthPlaying
27 November 2011
  • Summary: It's called The Run. An illicit, high-stakes race across the country. The only way to get your life back is to be the first from San Francisco to New York. No speed limits. No rules. No allies.
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Need for Speed: The Run

NZGamer.com
25 November 2011
  • Excerpt: Do you feel it? Deep down? Now that we’ve played the new one, is it any good? Let’s take a look under..
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Overall 6
5.5

I Feel The Need, The Need... To Go?

TotalPlayStation.com
24 November 2011
  • Conclusion: I wanted to like The Run and early on, I genuinely did, but things quickly started to fall apart, culminating in some courses that were nothing but pure frustration. A few bright spots and interesting online aren't enough to escape mediocrity.
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