Conclusion: Encore une tentative et encore un échec, relatif, serait-on tenté de dire pour résumer notre pensée. NFS Shift peut se targuer d'une plus grande proximité avec la réalité tant en matière de conduite qu'en matière de déroulement de courses, il ne parvient toujours pas à lutter avec les grands de ce monde ce qui concerne l’aspect simulation.
Pros: De jolis bolides, Vue intérieure prenante, Louable effort de dépoussiérage
Cons: Maniabilité du domaine de l'à-peu-près, Bruits parasites sur la piste, IA ultra-bourrine, Modes de jeu peu nombreux
Excerpt: When EA announced that it would be giving its Need for Speed games more development time to ensure the series would become known for quality, the racing community clapped politely, but weren't hysterical. Over the years the franchise has had far more critical flops than hits, with the arcade brilliance displayed in Most Wanted generally being overshadowed by the mediocrity of ProStreet and Undercover.
Need for Speed Shift is one of the best racing simulation games that I have played on the PS3. The game has great graphics and is tons of fun, the only thing I miss are the police trying to catch me as I do 180 mph down the road.
Pros: Great graphics, Lots of customization, Online racing
Excerpt: Need for Speed: SHIFT is the latest installment of the long-running Need for Speed series and has the level of graphics one would expect of such a mature series. The environments look great and the cars look stunning; especially the Chrome finish paints. For those who like to tweak their cars, there are a lot of upgrade options, from rims to engine upgrades, exhaust upgrades, aerodynamic upgrades, nitrous, race tires, and, of course, paint and vinyl.
Summary: The Need for Speed franchise has had its wheels stuck in the mud as of late. With Shift, EA abandons the arcade racing of the series in favor of a solid racing sim in the vein of Forza that offers a lot of content, from fast cars to great track variety. The core driving experience is a drastic change from previous titles, moving the series away from easy arcade play to a gritty challenge.
Summary: There is no doubt that Need for Speed Shift has room to improve. The drift racing mode needs to be fixed, there are quite a few frame rate issues and other bugs that need to be addressed and the sequel really needs more tracks. But I want to make one thing perfectly clear: As a lifelong NFS fan, this is the best NFS I have played in years.
Conclusion: Need For Speed Shift does exactly what it is made for: giving any driver the experience they want in a racing game. Want to just race some cars in various tiers on easy? Great. What to turn off assistance and live on the dangerous side? Have fun. Want to change the engine, check tire density, and see just what angle the rear spoiler should face? Go for it. Don’t waste time doing anything you don’t want, like waiting in loading or menu screens, go out and race!
Excerpt: For years, the Need for Speed franchise reigned as the king of driving games. Installments like Hot Pursuit 1 and 2 , Underground 1 and 2 , and Most Wanted helped the series become a multi-platform dynasty. Though, the grind of producing a new game each year eventually caught up with the developers -- resulting in two consecutive sub-par outings in Pro Street and Undercover .
Pros: a more "European" racer is your cup of tea and, even if it's done you wrong, you're read to give NFS another chance.
Cons: racing is just a bunch of guys going in circles, cars are for transporation and "Top Gear" is where you keep your mountain bike.
Excerpt: When EA announced the direction for their next Need For Speed racing game, I’ll admit I was a little concerned with their aim to focus on the ‘racing experience’ and tilt the overall theme of the game towards more of a simulation approach, while still retaining the ‘jump in and race’ arcade feeling of previous entries to the long running series.