Excerpt: In most markets, competition is a good thing. In videogames, not so good. At least, not good when it's the mighty Sony trying to help elevate the PlayStation3 to the basketball simulator system of choice by releasing a basketball game that few would choose if they looked past the flashy box art...
Excerpt: Back in June, I wrote about my experience and enthusiasm after buying a PS3. Part of my excitement was due to the addition of a Blu-ray player to my multimedia set-up. But just as promising was the ability to play platform-exclusive games. I dove in right away with Sony's premier baseball game, and thoroughly enjoyed every minute that I played The Show. It trumped just about all aspects of 2K's baseball game, and I never looked back.
Pros: Many unique modes to play, including The Life., Good graphics, especially in HD., Integrated create a player/reward system.
Cons: On-court controls., Defensive gameplay., Modes are short and/or shallow.
Excerpt: By Brad Russell NBA 09 is a professional basketball game made by developers who have no clue how the game is played. Among the three basketball titles, the 2K series leads the pack in terms of simulation of this game with NBA Live pulling for the arcade market. The Live series has made improvements and attempts to get closer and closer to sim gameplay, but ultimately fell short thanks to unrealism and just a lack of polish all around.
Conclusion: I have to give SCEA and their dev team props for making a game that makes me demand more out of other NBA games. They may not have the flash and the glory that 2K and EA put inside of their NBA titles, but they sure have a whole new way of playing an NBA title. The only real downfall that NBA 09 The Inside has is some bugs here and there in gameplay. A minor amount are major, but a major amount are very fixable.
Summary: Basket je zábava. V reálu to platí, ovšem v této hře ne. Stalo se již nepsaným pravidlem, že nás každoročně bombardují celkem tři hry s basketbalovou tématikou. Upřímně řečeno, ono toho zase není tolik, protože si pamatuji časy, kdy vycházelo klidně i deset basketů ročně (kde jen ty časy bojů mezi Segou a Nintendem jsou). Dnes je ale přece jen jiná doba a menší projekty nemají příliš mnoho šancí na úspěch. Proto se můžeme spoléhat prakticky pouze na tři herní giganty.