Excerpt: I've reviewed five games that feature the words "MX", "ATV" or a mixture of both in their title, yet for the life of me I'd struggle to explain how any one is different to another. All of them feature muddy tracks, usually set amongst vast open spaces of woodland or indoor custom arenas.
Excerpt: Everybody loves playing in dirt when they are small. The way mud oozes through your fingers, or the way you can secretly hide your dirty nappy by taking a mud bath. When you are bigger you design intricate road networks and tunnels for your toy cars. But somewhere along the course of our lives we develop this hatred for dirt. We claim that its, well, dirty. We even go as far as claiming cleanliness is next to Godliness.
Conclusion: It's a shame that such a big step forward for the series ended up being a slip and fall rather than moving up a rung up the off-road ladder. With a bit more work, this could absolutely revitalize the series, but right now only the brave need apply.
Conclusion: MX vs. ATV Reflex takes the series two steps forward and one step back. The new controls, terrain deformation, and plethora of events make it a fun, often-exciting racer. But the squirrely physics sometimes throw water on the fire, leaving you frustrated and annoyed. If you can put up with the occasional gravity hiccup, though, there's a ton of quality MX and ATV action available here.
Pros: Intuitive controls reward skilled riding, Tons of races and events on smartly designed courses, Track deformation looks good and really works.
Cons: Physics go bananas sometimes and send you flying off track, Disappointing visuals, especially on the PlayStation 3, Freestyle event judging is unpredictable.
Excerpt: As gamers, racing is in our blood, just as it’s always been in gaming’s. Since Pole Position rolled off the assembly line in 1983, no single category has been as constant or significant. We may not see eye to eye on which genre we prefer or what individual sport we favor, but the need for speed is truly universal. Racing games have also been the barometer on which we’ve measured each passing generation of console.
Summary: Motocross occupies an unstable region with one foot in the world of extreme sports and another in the world of traditional motorsports, where thousands of dollars of machinery is necessary just to compete. It's equal parts pure youthful bravura and technical micro-management, a perfect combination for a video game. This game offers up a few new gameplay concepts, while sticking to out-dated concepts for progression and presentation.
Pros: Rider balance system is a welcome addition, Track deformation transforms how you race, Comprehensive Online Mode
Cons: Presentation lacks imagination; feels last-gen, Career progression is a snore, PS3 version performs much worse than 360
Conclusion: Concept: Shake up the traditional Rainbow Studios motocross formula with new rider controls on the right analog stick
Graphics: The game good looks are especially evident in the open world segments in the Free Ride mode
Sound: Nothing out of the ordinary here
Playability: The new right analog stick rider lean controls work so-so.