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Mx-vs-atv-alive-317249.33532347
7.0 out of 10

MX vs. ATV Alive

Feel it! Own it! Own the competition as you wrestle for position Read more

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Reviews and Problems with MX vs. ATV Alive

Showing 1-10 of 25
Overall 5
5.0

MX vs. ATV Alive

Strategy Informer
13 August 2011
  • Conclusion: MX vs ATV Alive doesn't do itself any favours. It races well, and it's great fun alongside other humans, but it seeks too much of a commitment. If it was a lover, it'd want all your time straight away, and when the dedication pays off, you realise you didn't really like them that much in the first place.
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Overall 6
6.0

Test MX Vs ATV Alive

Generation NT
29 July 2011
  • Conclusion: S'il est vraiment décevant en terme de contenu, MX Vs. ATV Alive se veut plutôt convaincant dans sa prise en main. Les sensations se révèlent bien retranscrites, une fois l'aide au pilotage désactivée (freinages et virages). Cette aide est surtout utile pour les néophytes en matière d'off-road, dans l'optique d'approcher le titre en douceur.
  • Pros: Gameplay intéressant et technique, Quelques licences de motos et quad, Bonnes sensations de jeu
  • Cons: Aucun mode carrière, Contenu riquiqui, Collisions très mal gérées, Réalisation sonore moyenne, Animations bancales
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Overall 7
6.5
Value for money 6
6.0
Gameplay 6
6.0
Graphics 8
7.5
Sound 7
6.5
Funfactor 7
7.0

MX vs. ATV Alive Review

ME Gamers
8 July 2011
  • Excerpt: First Impressions My reaction is I’ve always been a big fan of racing games, no other genre can match the precision and skill required by these games. However Motocross, probably the most challenging racing sub-genre, has been relatively overlooked by developers; many games being sub-par and not fulfilling the great potential available. Developed by THQ, MX vs. ATV Alive is the 4 th game in its series, and can hopefully put in a performance the genre deserves.
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Overall 6
6.0

PS3 Review - 'MX vs. ATV Alive'

WorthPlaying
27 June 2011
  • Summary: MX vs. ATV Alive will take the original franchise to exhilarating new heights with Bar-to-Bar racing, enhanced physics and the next step in downloadable content distribution.
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Overall 6
6.0

Alive? Where's Ethan Hawke? How About Gene Simmons?

TotalPlayStation.com
14 June 2011
  • Conclusion: What we have here is a strange case. You have a fun, unique racing game surrounded by bad ideas. I still can't get over the fact that there is DLC in the box but literally two tracks until you hit level ten. And no, I don't want to pay for more.
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Overall 7
6.5

MX vs. ATV: Alive Review

PlayStation Universe
19 May 2011
  • Summary: A thrilling and attractive racer, MX vs ATV: Alive is a fundamentally good game, but the serious lack of content and repetitive progression prevents it from being great.
  • Pros: Competition is intense and physical, XP system offers plenty of customization, Looks great, even full throttle
  • Cons: The lack of available tracks, Only two gameplay modes, Thin content makes for a repetitive experience
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Overall 7
6.5

MX vs. ATV: Alive Review

PlayStation Universe
19 May 2011
  • Summary: A thrilling and attractive racer, MX vs ATV: Alive is a fundamentally good game, but the serious lack of content and repetitive progression prevents it from being great.
  • Pros: Competition is intense and physical, XP system offers plenty of customization, Looks great, even full throttle
  • Cons: The lack of available tracks, Only two gameplay modes, Thin content makes for a repetitive experience
  • Read full review
Overall 7
6.5

MX vs. ATV Alive

games xtreme
6 March 2011
  • Summary: We're off to the dirt track in THQ's latest MX vs. ATV outing.
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Overall 6
5.8
Value for money 5
5.0
Gameplay 7
6.5
Graphics 7
7.2
Sound 8
7.5

MX Vs ATV Alive

Futuregamez.net
1 August 2011
  • Summary: Some strange design decisions have made this game a step back for the series. With a bit more love (career mode, more tracks, some value to stunts and a tutorial) this would have been much better. In its current form though, it's one to avoid.
  • Read full review
Overall 6
6.0

MX Vs ATV Alive review

Gamedot
24 May 2011
  • Conclusion: While THQ could be lauded for attempting to pioneer a new approach to mixing retail and downloadable content, the result of the business plan leaves a lot to be desired. Why not offer the game at retail for £15/$20, allow players to unlock through progression that would peak after four or five hours play, so that when the first DLC is released a week after the games launch, the take up would be enthusiastically greeted by consumers to have more of the same.
  • Pros: Excellent physics. Great sense of speed. Multiplayer is great fun.
  • Cons: No content and no career mode. Unlock path frustratingly long.
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