Excerpt: It’s been a few years since I’ve come across the name Compile Heart while reviewing at GCM. More recently known for the Hyperdimension Neptunia series, Compile Heart appears to have taken a few cues from that series when crafting the wildly complex and bizarre series Mugen Souls.
Excerpt: Like most games NIS America picks up for Western releases, Mugen Souls Z has side dungeons that can be explored to further train your characters, as well as ton of replayability built around maxing out characters’ levels and achieving the game’s multiple endings.
Conclusion: It's a shame the same can't be said for the rest of Mugen Souls . With ridiculously long loading times, poor graphical design, and repetitive gameplay it's hard to recommend to anyone but the biggest RPG devotees.
Excerpt: Games in which sex is a focus of the appeal always seem to fall short in my experience. There are a few exceptions ( Ar Tonelico 2 comes to mind), but more often than not if you hear a lot about the sexiness of a Japanese game before it launches then the rest of it isn't going to hold up to the...
Excerpt: The Good : Character designs are great. The Bad : Loading and slowdown issues. The Ugly : Battle systems are either too simplistic or convoluted. Mugen Souls peaks with its intro, which sees the world-conquering Chou Chou and her ally Altis bathing together.
Summary: Mugen Souls has a lot to offer but not a lot of incentives to sink your time into its unorganized web of systems. Enemies are bland and weak, the humorous dialog is washed out under torrents of nonsense, and the packed combat system is poorly fleshed out and overworked by dull encounters.
Conclusion: Concept: Follow a diva with multiple personalities bent on world domination
Graphics: The art style mimics the Disgaea series, but the overall graphics don’t impress with awful framerate and terrible environments
Sound: Voice actors fit their roles.