Summary: Complex but repetitive and grating, Mugen Souls is overwhelming for all the wrong reasons.
Pros: Well-drawn character artwork Some cute digs at RPG conventions
Cons: Gameplay systems don't intersect well, and are rarely rewarding In-game tutorials don't explain mechanics well and can't be viewed later Field environments are boring and sparse Space battles are much too easy
Excerpt: If you don't know what "moe" means, you can probably stop reading this review right now. There was once a time when I wished more Japanese games would make their way stateside, looking at screenshots of seemingly awesome RPGs and wondering why they'd been passed over for localization. These days, I'm starting to think more of them could've stayed put.
Summary: There's a lot to appreciate about the anime-style trappings seen in many Japanese role-playing games. The influence of Japan's rich history of cartoon and comic art can translate to colorful environments, outlandish characters, and even some offbeat humor. Mugen Souls is one such RPG. But while it wholeheartedly embraces the anime-loving, game-marathoning otaku culture that inspired it, Mugen Souls seems to have completely forgotten to be a good game first and foremost.
Pros: Well-drawn character artwork, Some cute digs at RPG conventions
Cons: Gameplay systems don't intersect well, and are rarely rewarding, In-game tutorials don't explain mechanics well and can't be viewed later, Field environments are boring and sparse, Space battles are much too easy
Excerpt: There is no doubt that if you want a wacky RPG experience, then the Japanese are the masters at delivering such bizarre concepts and stories for the genre. Compile Heart, who are teaming up with Nippon Ichi Software again, are no strangers to adding weirdness to the genre. Gamers might have heard of Hyperdimensional Neptunia or its sequel Hyperdimensional Neptunia MK2 ( reviewed here ), which had the plot revolve around characters based on game consoles and handhelds,...