Reviews and Problems with Motorstorm: Pacific Rift
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MotorStorm: Pacific Rift (PS3) - Review
19 April 2009
Excerpt: I purchased MotorStorm: Pacific Rift with some degree of trepidation. Despite enjoying the original MotorStorm a lot, the demo that was initially released on the PSN for Pacific Rift back in October 2008 was extremely disappointing. It was a major step backwards in almost every respect; from the track design to the graphics to the handling of the vehicles, almost everything was worse in comparison to the original MotorStorm.
Summary: So here we are once again, the verdict. I love it; love it, love it, love it. I’ve been craving a good crazy-ass, fast-paced racing game for a long time now and finally have found my calling. " Motorstorm: Pacific Rift " basically features everything that the original Motorstorm had in it, but then injected a rocket up where the sun doesn’t shine to make it even more frantic and well… fun.
Excerpt: First Impressions My reaction is The first MotorStorm for the PS3 was received with some mixed reactions. Some felt the game was a bit rushed for the launch of the PS3, others were just glad to have a game to play on their new system. The game was than bundled with the PS3 at a very reasonable price, and the rest is history.
Summary: MotorStorm: Pacific Rift is moving from the rugged desert to a lush Pacific island with all of the vehicles familiar of the first game (ATVs, rally cars, buggies, motorbikes, race trucks, etc.), while adding a new monster truck class.