Reviews and Problems with Motorstorm: Pacific Rift
Showing 1-10 of 65
Motorstorm: Pacific Rift: Reviewed (PS3)
7 September 2013
Excerpt: During the games release splurge that occurred during November last year the sequel to one of the PS3′s biggest launch titles was released. Motorstorm Pacific Rifts arrival on the market was overshadowed by ps3 exclusives, multi-format FPS’s and sport sims. Now with Motorstorm: PR available at a budget price across the net I am revisiting the title to see if it less than under-whelming sales were justified.
Conclusion: Concept: MotorStorm returns with an island location and a host of new tracks, but this game needs more than just a change of scenery
Graphics: Slight pop-up is the price you pay for densely packed, larger tracks. The sense of speed is okay
Sound: Bowie's ''Queen Bitch'' is an awesome song, but not one I'd peg for a racing game.
MotorStorm: Pacific Rift – Speed and Adrenaline Expansions
22 July 2009
Excerpt: To put it mildly, MotorStorm: Pacific Rift has been one of the most genuinely exhilarating console racing experiences I have ever had, so the prospect of receiving a further dose of action in the form of DLC was one of salivating proportions.
Conclusion: MotorStorm Pacific Rift is is a diverse and exhilierating experience, that improves on its predecessor and really makes a name for itself against other more conventional racing titles. Fans of the genre should justifiably salivaate over this dirty symphony of vehiclar carnage.
Summary: Parents need to know that this is an off-road racer where aggression is the key to victory. Players will often bump into vehicles to force them into crashes. When riding bikes or ATVs, you can even push fellow bikers off their rides. Parents of new teen drivers might want to consider a recent study which suggests that playing some racing games can increase one's willingness to take risks while driving in real life.
Summary: In life, you have to take the bitter with the sweet. Never was this old saying as true as it is in the case of MotorStorm 2. It had me breaking a sweat as I caromed down tiered mountain passes, keeping my barely in control dune buggy way past the red. Other times, the only thing red was my face as I screamed obscenities at the screen, cursing the big rig that just ran me off the road, a randomly placed rock, or the constant and overlong crash animations.
Excerpt: If Sony proved anything with the original MotorStorm , it’s that visceral, break-neck racing shifts units. As a launch title, the game may have been a disappointment for some, as the gargantuan hype inevitably created a suicidal grip, crushing any ravishing praise in an instant. Granted, the first title was a visually impressive ambassador for the infant console, but it had something vital missing.
Excerpt: Next to blowing stuff up there is nothing quiet as satisfying as careening around a racing course at breakneck speeds and barreling towards the finish line to snatch the glory of 1st place. MotorStorm: Pacific Rift delighted me from the get go with responsive handling, lush environments and freaking competitive AI.
Excerpt: Name: Motorstorm: Pacific Rift Genre: Racing Platform: PlayStation 3 When Motorstorm was first released, it was easily the best racer on the still very new PlayStation 3. Despite a dearth of game modes and tracks, as well as serious issues with load times, the game’s breathtaking sense of speed, visceral crashes, deformable terrain and overall fun factor made it an early must-buy title for the console. In fact, to this day, it remains the top-selling PS3 title of all...