Excerpt: Capcom’s MotoGP series has carved a bit of a niche out for itself by giving motorcycle racing fans a sim-style experience, but hasn’t quite reached the upper-echelon of racing games despite years of entries because of little things holding it back.
Conclusion: MotoGP 10/11 will disappoint anyone who enjoyed last year’s game. In short, the ‘all-new handling’ the game uses as a selling point makes for a game lodged between two conflicting race genres.
Excerpt: Racing motorcycles in the virtual realm is a very different experience to your typical driving game. Riders on two wheels take up far less track space than their racing car counterparts, so overtaking opportunities are plentiful.
Conclusion: MotoGP 10/11 is certainly not a terrible game, yet it has so little to offer besides its decent career and great racing core that it becomes really difficult to recommend to anyone but the most enthusiastic of MotoGP fans.
Summary: This year's Moto GP comes packed with great graphics, improved handling and an all new physics engine. Too bad the developers decided not to add any new modes or gameplay quirks. The end result is a solid racing game that is neither fresh nor original!
Summary: Moto GP 10/11is not what I would call a pick-up-and-play racing game. The average race fan will likely spend most of their time falling off the bike and crashing into walls before getting the hang of things.
Summary: MotoGP is a hard game to recommend. If you’re a fan of Moto GP and can’t get enough racing games, go ahead and check it out. But if you’re not a hardcore racing gamer there isn’t a whole lot to offer that other games don’t do better.