Reviews and Problems with Mortal Kombat vs DC Universe
Showing 1-5 of 5
2 September 2013
Summary: Anybody who has even glanced at From Dust can tell you that it is unique. Describing it in simple terms is quite difficult indeed, which is strangely ironic, for the game is, itself, deceptively simple. From Dust defies genre by dipping its toe in the waters of strategy and God simulation without committing to either, but under the inscrutability of its definition, there lies a game that really isn't very hard to grasp at all. It's just hard to appreciate .
Excerpt: It goes without saying that Midway has been attempting all kinds of things to fit their 2D brawler into the 3D arena since the launch of the original PlayStation and one has to applaud them for at least trying. From puzzles in Deception or sheer quantity in Armageddon they always try something to breathe life into a very old series now.
Excerpt: Superficially, From Dust would appear to be a “God” game. After all, you can literally carve great swaths of the earth as you see fit. Not limited to parting oceans, you might construct a vast wall out of cooling lava. Or even turn a tsunami into jelly.
Summary: Concludendo, possiamo affermare con assoluta certezza che Mortal Kombat VS DC Universe è un titolo diretto ad una fetta molto particolare di videogiocatori: i puristi e gli amanti di Street Fighter in generale lo odieranno (anche a causa di uno stile tremendamente trash), mentre tutti gli altri potrebbero trovare motivo di approfondimento grazie ad una notevole dose di violenza (neanche troppa a ben vedere, considerando i trascorsi della serie Midway) unita al fascino...