Conclusion: While not the best game in the world, together with titles like Scott Pilgrim VS the World and Final Fight Double Impact, Moondiver shows the potential of the brawling genre for the new generation of gamers. With downloadable characters, online leaderboards, and multiplayer goodness, this may be a title worth checking out. If you plan to try the demo, I suggest you grab a friend or three to make it worthwhile!
Excerpt: Moon Diver - now available for the PlayStation Network and Xbox Live Arcade - is the combined effort of director Koichi Yotsui, developer Feel Plus, and publisher Square-Enix. Koichi Yotsui also directed the arcade game Strider in addition to Moon Diver. Moon Diver is a 2D sidescroller, with 3D graphics, and also implements some RPG elements.
Excerpt: The story is paper-thin and largely irrelevant. Here's what you need to know: it's after the apocalypse, you're a ninja, and there are a nearly infinite number of robots, mutants, and enemy soldiers that are between you and the giant boss creatures you need to destroy. Okay? Cool. Go to town. One of the best things about the downloadable games market is that it's letting a lot of hopelessly niche titles find an audience, particularly for the last year or so.
Conclusion: Moon Diver tries its hardest to be exciting, and at times, its entertaining. If you're going to play by yourself, be prepared to grind your way through, attempting each level a number of times to improve your character's stats. The only way to experience the whole game with relative ease is by dipping your toes in the online pool.
Excerpt: There's a story behind Moon Diver , though at some point, it blends into the background. It's pure old school arcade action, which is what the game, despite its many bumps, succeeds in delivering. Still, those bumps are major obstacles. You probably won't know what's going on half the time, but at least Moon Diver attempts to put on a good show.
Summary: A four player co-op hack-and-slash, Moon Diver boasts frantic action and unique co-op twists. Sadly, a series of baffling design choices make it impenetrable to both solo and multiple players. Moon Diver is simply a mess that's unlikely to please all but the most devoted fans of the genre.
Summary: Sometime in the early months of 1989, an immensely satisfying and fairly innovative platformer by the name of Strider began to make its way into arcades and the hearts of button-mashing patrons across the world. It remains the kind of game that inevitably sparks wistful conversations among those old enough to remember it, and so it perhaps comes as no surprise that Strider's creator, Koichi Yotsui, has at last made an attempt to revitalize the game's winning formula for...
Pros: Enjoyable drop-in, drop-out cooperative play, Four different characters to play with, Tons of different spells for each character
Cons: Later stages are incredibly difficult to beat solo, Button mashing suffices for killing most enemies, Atrocious cinematics, Repetitive
Excerpt: for a new generation. And indeed, when one starts this straight-ahead, hack ‘n slash side-scroller, the similarities are obvious: our ninja hero can hang, cling, flip and climb, very much like that bad-ass protagonist from 1989. And in fact, it’s just as repetitive and focuses even more on button-mashing, if that’s possible.