Excerpt: If years of watching television and films have taught us anything, it’s that teenagers should never be left alone in a house; they’ll either end up having a party that gets out of hand, or become victims of a crazed killer or some other unsavoury sort. Alas for Zack and the rest of the cast of Monster Madness it’s the latter, with monsters clambering at the doors, all with the intention of making our pint sized heroes their latest snack.
Excerpt: Monster Madness: Grave Danger is a spruced-up re-release of Monster Madness: Battle for Suburbia , a game that wasn't well received when it was originally released on the Xbox 360. Although Grave Danger makes a few key adjustments, they aren't much of an improvement. Grave Danger doesn't look great, but it has a great sense of style. Not every game needs to look like a Pixar movie, it just needs to have personality and a good design sense, and Grave Danger fits the bill.
Excerpt: Unreal Engine 3 powered visuals, a ton of monsters and a Geometry Wars-style control system sounds like a recipe for a highly entertaining PS3 game, but sadly for Monster Madness: Grave Danger that's not the case at all. This enhanced version of the Xbox 360 and PC game Monster Madness: Battle for Suburbia is better for the changes, but released over a year later into a more mature next-gen marketplace it seems even more dated and underwhelming than before.
Excerpt: Zombies Ate My Neighbors. Those four words are all it took to get me interested in Monster Madness. If that doesn't make any sense, I assure you that my neighbors are alive and well; Zombies Ate My Neighbors was an SNES game in which you chose one or two (or maybe three) characters and blasted through suburbia with crazy weapons and all the while, a never-ending army of zombies tried to get at your brain.
Excerpt: Not many of you bothered with Monster Madness: Battle for Suburbia when it hit the PC and 360 at the end of last year and, really, you weren’t missing out on much. There were clever ideas behind the current generation’s stab at Zombies ate my Neighbours , but a slightly too prevalent budget title feel and awful controls stopped it from achieving the success some felt it deserved.
Conclusion: The gameplay is in very short bursts too, so you never really get into the game's atmosphere. You're simply set a task, you complete it, cut-scene, start over - which is exactly why if it was available as a budget downloadable title then it would have suited that kind of stop/start gameplay perfectly. However, when I pay top dollar for my game I want immersion, atmosphere: I want to be part of something. With Monster Madness: Grave Danger, you never are.