Innovation Brings Players Between Gaming's Gloss and Edge
22 September 2009
Conclusion: Concept: Take the opening scene of Casino Royale and extend it into a full-fledged parkour game
Graphics: Vivid backdrops and the sense of scale make each stomach-dropping jump memorable
Sound: Sharp sound effects help orient you during fast-paced chase sequences
Playability: Nice touches to the FPS camera and the sense of momentum make navigating rooftops a blast.
Summary: Part Run Lola Run and part parkour puzzle game, Mirror's Edge breathes new life into the platformer genre. DICE may be known for gunplay, but in this game bullet exchanges take a back seat to avoiding fire while making treacherous jumps to safety. Running, climbing, and jumping across building tops gives you an extreme sense of the impossible, and the momentum Faith can achieve is remarkable.
Excerpt: When we reviewed EA and DICE's Mirror's Edge late last year we made it quite clear that the platforming made it a success. It wasn't for everyone, but if it clicked you had the best first-person platformer ever, and a game that allowed the dedicated few to set times way above the competition.
Excerpt: First Person games have long been associated with shooters. You run around with a gun sticking out of your chest and blast anything that moves in front of you. Usually, there was little focus on creating a unique environment to travel in, but Mirror's Edge turns all those preconceived notions about FPS's on their head.
Excerpt: If any game was going to win an award for being cool, Mirror's Edge would be it. From the title screen onwards you're treated to a uniquely styled action game that exudes cool from every pore, drips with cutting edge technical brilliance and never tries to deviate from its platforming focus.
Conclusion: Disarming moves are essential, either by grabbing an incoming weapon at the precise moment it turns red or a number of sliding or kicking maneuvers depending on proximity. The easiest way to deal with combat situations is by slowing down the world around you with “Reaction Time” gained by sustaining maximum speed over time.
Excerpt: My first introduction to parkour was a Volkswagen commercial, and even with those few seconds of awesome footage, I knew that this sport would have to be incorporated into a game someday, and that day has come with Mirror's Edge. From that car commercial, evidence of a growing parkour trend has sprouted all over the world.
Excerpt: Gamerlimit brings you an exclusive look at the new, free map for PS3 Mirrors Edge owners. If you haven’t download it yet, go do it! If you don’t own Mirrors Edge, give it a rent, and treat yourself to a free look at what the new DLC will be like. Read on for impressions of “Synesthesia”.
Excerpt: The rift between console and PC gaming has always been a strange one, but it's gotten really strange in recent years. Time and time again we've seen successful console games get ported to the PC with a minimum of effort or testing, and every time the PC crowd rejects the game, even if it has a few merits, because it seems almost an insult to the hardcore gamers who didn't want a port of a console game in the first place.
Excerpt: Leap of Faith Touted as one of the most original concepts in video games, DICE’s Mirror’s Edge gives you control of a free runner named Faith. The game is very straightforward but at the same time very innovative. The story itself is pretty simple; communication is heavily monitored by a totalitarian government thus making the only way to securely send messages is through a network of ‘runners.