Reviews and Problems with Metal Gear Rising: Revengeance
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Metal Gear Rising: Revengeance: Blade Wolf
2 September 2013
Summary: Metal Gear Rising: Revengeance 's Jetstream DLC was a bit of a disappointment. It consisted of mostly re-used environments, similar play mechanics, and didn't really have any bearing on the core plot nor did it enhance the characters in any way. Well, this new DLC also has re-used environments nearly all the way throughout the course of the narrative, but at least you get to kick some ass as a robot wolf with a chainsaw.
Excerpt: Raiden has always been the black sheep in the Metal Gear character roster. He was more-or-less hated when he first made his debut back in Metal Gear Solid 2: Sons of Liberty, but he did manage to get some fans with his reappearance in Metal Gear Solid 4: Guns of the Patriots. Now, with Kojima taking a backseat and Platinum Games taking the helm, we get a fresh look at the cyborg ninja.Japanese as hellPlatinum is well-known for the insanity in its games and it definitely...
Excerpt: The Metal Gear Solid franchise has been beloved by fans since its debut on the PlayStation in 1998. It should not be a surprise then that any radical tampering would elicit a negative reaction. This was exactly the case when Konami unveiled Metal Gear Rising: Revengeance.
Review: Metal Gear Rising: Revengeance - Blade Wolf DLC is fun but ends way too soon
19 March 2013
Excerpt: The second round of story-based DLC for Metal Gear Rising: Revengeance has launched, this time in the form of Blade Wolf , an add-on that focuses on Raiden's robotic dog buddy. This latest batch of content actually feels distinguishable from the main game, and it's easier to recommend over the Jetstream DLC .
Excerpt: Chances are that Metal Gear Rising: Revengeance has been on your radar for some time. Announced years ago, the game has changed hands, styles and developers on its road to retail, and like many titles in the same predicament, some wondered if it would ever see release. Finally, in the expert hands of action game aficionados Platinum Games, the Metal Gear spin-off is real and available, and series also-ran hero Raiden is now taking center stage in a way that won't enrage...
Excerpt: It’s a hard thing to do: successfully branch off a popular series into another genre. A lot of gamers, myself included, had this thought in mind when Konami decided to move the Metal Gear franchise away from its stealthy roots and take a more action-oriented approach with Metal Gear Rising: Revengeance .
Pros: Flawless, fast, deep, brutal swordplay, Themes stay in tune with the Metal Gear franchise, Adrenaline-pumping soundtrack, Unlocks and leveling invite replays
Cons: Secondary weapons slow down play, Awkward facial expressions during cutscenes
Excerpt: As a huge Metal Gear Solid fan I’ve been looking forward to playing Metal Gear Rising: Revengeance since it was first announced back in 2009. Raiden is a somewhat underdeveloped character in the MGS saga, so having a full game focused on this emotionally conflicted cyborg ninja is an enticing prospect.
Conclusion: Metal Gear Rising: Revengeance is a good game, as it delivers an intense hack-and-slash experience with lots of over-the-top sequences. Sadly, its story is a bit short, although there are quite a few VR missions to add extra play time, the Blade Mode can confuse new players at least at first, and it could have used a bit more work in terms of visuals and sound.
Conclusion: Rising opens big and only intensifies from there. The action is amazing and the game is a pure toy box for the slicing mechanic and that is just fine for me. The story is relatively believable within the crazy world of MGS and that might really be it’s only downfall with Platinum Games feeling a little held back by the restrictions of the real world.