Reviews and Problems with Metal Gear Rising: Revengeance
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Metal Gear Rising: Revengeance
10 January 2014
Conclusion: Despite its best efforts, developer Platinum Games sometimes gets in the way of its own pace -- especially for those who aren’t into the franchise. However, Rising’s troubles are rarely enough to derail the incredible momentum of an always-entertaining, action-oriented Metal Gear spinoff. Whether or not you have ever enjoyed Metal Gear, this is a must for anyone who appreciates melee-combat.
Pros: Fast, stylish, and technical swordplay, Outstanding, energetic music, Upgrades and unlocks incentivize replays, Blade Mode is smarter than expected
Summary: Metal Gear Rising: Revengeance 's Jetstream DLC was a bit of a disappointment. It consisted of mostly re-used environments, similar play mechanics, and didn't really have any bearing on the core plot nor did it enhance the characters in any way. Well, this new DLC also has re-used environments nearly all the way throughout the course of the narrative, but at least you get to kick some ass as a robot wolf with a chainsaw.
Metal Gear Rising: Revengeance unsheathes an action-packed, yet imperfect, experience (review)
9 April 2013
Conclusion: Metal Gear Rising: Revengeance is a successful action title, and it’s a successful Metal Gear title. Think about that for a second. Such a proposal could have resulted in colossal failure and utter humiliation for Konami. Instead, Platinum Games delivered a frenetically fun, albeit flawed, experience set in a beloved universe — a sexy, slash-soaked side story worth playing for franchise fans and newcomers alike.
Pros: You are the demigod of destruction Playing as Metal Gear mainstay Raiden — the doe-eyed rookie operative turned ruthless engineered assassin — you can pretty much slice and kill anything in your path. Revengeance gives you an arsenal of upgradeable weapons and moves to ramp up your badass quotient. And the combo-friendly gameplay makes things easy enough to dive into. If you’ve played God of War or the newer Ninja Gaiden offerings, you’ll pick it up quickly. But Blade...
Cons: The camera is your toughest enemy Raiden can defeat anything … well, almost. Revengeance’s camera stands as its most frustrating and unbeatable obstacle. You would think that action superstars like Platinum Games could have perfected such a feature, and if you did, you’d be wrong. The title’s camera is archaic and in constant need of your attention. I had to frequently adjust it with the right stick as I carved up countless mechanical hordes. Sometimes things got so c...
Review: Metal Gear Rising: Revengeance - Blade Wolf DLC is fun but ends way too soon
30 March 2013
Excerpt: The second round of story-based DLC for Metal Gear Rising: Revengeance has launched, this time in the form of Blade Wolf , an add-on that focuses on Raiden's robotic dog buddy. This latest batch of content actually feels distinguishable from the main game, and it's easier to recommend over the Jetstream DLC .
Conclusion: Bien qu'assez court ( environ 7 heures de jeu en mode normal ), Metal Gear Rising : Revengeance dispose d'une très bonne rejouabilité. Les 7 missions que composent le jeu peuvent être refaites par la suite, dans les autres modes de difficulté et, comme PlatinumGame nous le fait avec chacun de ses jeux, il est possible d'essayer de décrocher les rang S dans tous les objectif, ce qui n'est résolument pas une mince affaire.
Pros: Gameplay efficace et jouissif, Fluide et optimisé, Réalisation graphique honorable, Plusieurs clins d’œil à Metal Gear Solid, La pâte décalée de PlatinumGames
Cons: Pas de gestion de la physique, Caméra énervante, Décors parfois peu fournis, Durée de vie assez faible
Excerpt: Player(s): 1 Extra Features: Download Content If you've been following the development cycle of Metal Gear Rising: Revengeance then you'll know that it was first revealed in 2009 under the name of Metal Gear Solid: Rising. The original game was being developed by Kojima Productions, but was later given over to Platinum Games and the name was changed as a means to show that the team was seeking vengeance on their failed attempt.
Excerpt: As a huge Metal Gear Solid fan I’ve been looking forward to playing Metal Gear Rising: Revengeance since it was first announced back in 2009. Raiden is a somewhat underdeveloped character in the MGS saga, so having a full game focused on this emotionally conflicted cyborg ninja is an enticing prospect.
Conclusion: Rising opens big and only intensifies from there. The action is amazing and the game is a pure toy box for the slicing mechanic and that is just fine for me. The story is relatively believable within the crazy world of MGS and that might really be it’s only downfall with Platinum Games feeling a little held back by the restrictions of the real world.