Reviews and Problems with Mercenaries 2: World In Flames
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21 May 2009
Conclusion: It's hard to look at a game like Patapon 2 and not smile. The game just exudes charm and joy on almost every level. The gameplay is deep and rewarding, the graphics and designs are great, and the sound wraps it all in a nice little package.
Excerpt: Despite suffering from numerous delays that pushed it from a late 2007 to Q3 2008 release window, Mercenaries 2 has been high on the most wanted list for a lot of gamers. The original Mercenaries on PS2 and Xbox proved to be a highly entertaining sandbox action game that differed from GTA thanks to...
Excerpt: Mercenaries 2: World in Flames is the videogame equivalent of a Michael Bay movie. There are numerous technical issues and the story leaves a lot to be desired, but after a few massive explosions, everything seems right in the world.
Excerpt: There are so many ways I could compare Mercenaries 2 to Grand Theft Auto IV it's not even funny. The controls, the ability to steal and drive essentially every vehicle in the game, the massive, open world feeling of the game; there is just so much here that resembles the Rockstar's premier franchise...
Pros: A lush, open world to play in. You can destroy everything. It features a nice faction system.
Cons: Lackluster graphics and sound. Subpar co-op mode. Idiotic AI.
Excerpt: Switching hands from LucasArts to Electronic Arts, Pandemic's epically destructive Mercenaries brand has finally arrived onto the next-generation consoles with a sequel that stars the original cast of three.
Conclusion: THE VERDICT: A big brash bully of an open world shooter which rarely shines. Diverting for a couple of hours perhaps, but for the same price you could bag yourself a trio of superior efforts like critical darling Crackdown. Better luck next time, Pandemic.